The Terrain Thread

2-P

I will work hard tomorrow
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>"I think the thing he hammers on is."

Looks like two mine carts and that Black Citadel statue to me.
 
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>Looks like two mine carts and that Black Citadel statue to me.
With small fire I guess.

Cool blacksmith by the way.. But it looks kinda weird that he is hammering in the middle of nowhere ;D
 

Void

New Member
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If you're not too eager to use them you should wait until wc3c is up and someone over there posts a map with all the imported models. I spent the last 30 minutes with importing them into a map and I'm still not finished. @.@


You do realize this map him and i (and possibly you will help on) IS going to be multiplayer? :)
 

Void

New Member
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Now for my addition to the dogpile...
This is for the same Japan map that I'm "patching" and it's a castle.

Hope y'all like it.
The wall and stairs are 100% walkable goodness... as well as the tower.
 
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That's cool ;D

Only if we think that many people walk there in a day.. the ground should be a bit more.. uhm? What's the word.. going for dictionary this time..

.. no time for that.. The ground should be more "bumpy" ;D

On Hell's Gate

Number One:


Number Two:


Number Three:


Down below we can see..
 

Hatebreeder

So many apples
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ZOMG :D If you look in there for too long, you get dizzy >.< But, i like it :) Just, you cant really say thats a Gate... Hells gate is muuuuuuuuuuuuuuch Bigger ;)
 
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I could have decreased the size of the gate.. Actually the whole doodad thing is 50% smaller than it was first.. Cause I got so annoyed when placing those fires on the gate. And Warcrafts fires look ugly when you make them too big.. Not for every usage ofc..
 

2-P

I will work hard tomorrow
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These models are so <3 You really have to try them out yourself.





Not all of the models you see are new, I added the new stuff to the old models and the map size is now +70 mb. o.o



My comp nearly lagged to death on this one, no lie.



You know, I placed each sunflower separately....



:nuts:
 
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The moonlights are reeaaally cool in the forest, also the (thing in the middle of the lake, tree kind of).

Usually sunflowers turn to the sun.. :p
 

Turnip

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Here's a screenshot of that same terrain, from above. Camera angles make all the difference. =P



P.S. Yes, I know they BOTH suck. The blue mushrooms are there for lighting.
 

2-P

I will work hard tomorrow
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I think the problem is that the camera is too close, "broaden" everything and add fog and I'm sure it'll look great. =D


>"Usually sunflowers turn to the sun.. "

Lol I know, most of them are turned towards the sun. I didn't want that all of them face the sun, that's boboboring. xD
 
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> that's boboboring. xD
that would be really bobbooorin'!

>P.S. Yes, I know they BOTH suck. The blue mushrooms are there for lighting.
They both don't suck, I think that the first one looks great, and more greater when you do what 2-P told ya ;D

The second one is a bit too dark for my 15 years old eyes, cannot see anything but the shrooms ;)
 
C

Capn_Soul

Guest
Dodedo.....my first terrain piece....but I feel retarded because I don't know how to change the sky. :banghead: :banghead: Oh wellz....Click For Teh Pic I made it without any tutorials!!!!! Not....go Andrewgosu!!!!

EDIT: If somebody could give me a link to a pack of only snow doodads, I would be 2x as happy. :D
 

2-P

I will work hard tomorrow
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>"I don't know how to change the sky. "

In the World Editor under File > Preferences > Sky Display.


Still terraining with the high-res doodads.




I can't decide what sky color looks the best. <.<
I'll upload three versions, I tried pretty much every color variation. The only thing I'm sure about is that it looks horrible with a green sky.







I know, very realistic colors. :p
The setting reminds me of those cheap horror movies where a group of teens drives out into a dark forest where some mad butcher lives in a rotten hut lol. xD
 

elmstfreddie

The Finglonger
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I joined clan TDoM and I am starting maze map (probably won't finish as usual LOL).
I decided.. to terrain.
Here is a pic of some pipes in my maze game (the pipes look nice the path doesn't because it's a maze :p). I just attached some pipes together, and their current outflow kinda sucked so I used some green waterfalls.
IMG tags replaced with URL tags to reduce page stretching -Seth

I actually didn't put in that black border... Apparently my editor takes screenshots like that :confused:
 

2-P

I will work hard tomorrow
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Pipe Doodad hax xD

>"I actually didn't put in that black border... Apparently my editor takes screenshots like that "

That's the map border...


EDIT: Could you please thumbnail your picture? It's stretching my page. >.<
 
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