Three Questions

Kling[o]

New Member
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1. Is this possible , whit trigger , to add a specific buff?

2. I used a function to make a lightning start from the ground to go in the air , everything is ok about that . But the problem is: I want to move that lightning , How?
There's the function:
Trigger:
  • Custom script: set udg_Lightning = AddLightningEx( "AFOD" , true, GetLocationX(udg_Loc_1), GetLocationY(udg_Loc_1), GetLocationZ(udg_Loc_1), GetLocationX(udg_Loc_2), GetLocationY(udg_Loc_2), GetLocationZ(udg_Loc_2) + 100)

If i use the trigger to make the lightning move from a point to a point , his flying height will be set to 0 , no?

3. How to make a circle which his extremity south is 0 flying height and his extremity north is 500 flying height?



PS: Sorry if my english is bad.
 

Durandal

New Member
Reaction score
11
It don't have any other way to add a buff whit trigger?

No, there is no other way, at least with GUI, with JASS or vJASS it might be a different story

But yes, there is no other way

3. How to make a circle which his extremity south is 0 flying height and his extremity north is 500 flying height?

What?
 
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