Okay i am making a TD, and have had an idea to make some kind of ranking system, for each tower.
I have made several different buffs/abilities for ranks. What i want is when a tower reaches a certain amount of kills, it then drops the previous ability(rank) and gets another one, an upgraded one.
I have gone through the possibilities, and i really am stuck. Is it possible to use an integer array for this purpose ?
I'll probably get flamed for even asking this, but it's my last hope.
Any help will be greatly appreciated.
-Step
I have made several different buffs/abilities for ranks. What i want is when a tower reaches a certain amount of kills, it then drops the previous ability(rank) and gets another one, an upgraded one.
I have gone through the possibilities, and i really am stuck. Is it possible to use an integer array for this purpose ?
I'll probably get flamed for even asking this, but it's my last hope.
Any help will be greatly appreciated.
-Step