ROTS19
TH.net Regular
- Reaction score
- 12
I'm trying to make an ability trigger a transformation (like bear form) depending on the mana of the hero.
So I tried making an ability based off war stop and made this trigger
For some reason, It only seems to do the transformation on the second try(at least that's when the model art changes correctly), but the damage of the hero it transforms to isn't applied to the hero, and I'd like to have that happen.
Anyway to make this work properly?
Some other stuff I'd like to be able to do with this is not being able to go back to normal form, unless you're hit with <100 mana. Although you can transform to a more powerful state if you're already transformed. (if you were in bear form, and then got 700 mana, you could go into dire bear form) not sure how i'd be able to do this though.
Another thing I'd like to do is have the hero's spells become more powerful (more damage) with the transformation. One way I thought about doing this is to add abilities that do more damage to the hero when it is transformed, and to set the level to whatever they were on the heroes base form. Not sure if there's a better way to do this though. But then I don't know how I would make the spells return to normal when they return to their normal state.
So I tried making an ability based off war stop and made this trigger
Trigger:
- Transform
- Events
- Unit - A unit Starts the effect of an ability
- Conditions
- (Ability being cast) Equal to Transform
- Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Mana of (Triggering unit)) Greater than or equal to 700.00
- Then - Actions
- Unit - Add Dire Bear to (Triggering unit)
- Wait 0.40 seconds
- Unit - Order (Triggering unit) to Night Elf Druid Of The Claw - Bear Form
- Else - Actions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- (Mana of (Triggering unit)) Greater than or equal to 200.00
- Then - Actions
- Unit - Add Bear to (Triggering unit)
- Wait 0.40 seconds
- Unit - Order (Triggering unit) to Night Elf Druid Of The Claw - Bear Form
- Else - Actions
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- If - Conditions
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Events
For some reason, It only seems to do the transformation on the second try(at least that's when the model art changes correctly), but the damage of the hero it transforms to isn't applied to the hero, and I'd like to have that happen.
Anyway to make this work properly?
Some other stuff I'd like to be able to do with this is not being able to go back to normal form, unless you're hit with <100 mana. Although you can transform to a more powerful state if you're already transformed. (if you were in bear form, and then got 700 mana, you could go into dire bear form) not sure how i'd be able to do this though.
Another thing I'd like to do is have the hero's spells become more powerful (more damage) with the transformation. One way I thought about doing this is to add abilities that do more damage to the hero when it is transformed, and to set the level to whatever they were on the heroes base form. Not sure if there's a better way to do this though. But then I don't know how I would make the spells return to normal when they return to their normal state.