Trigger effect attachment to odd models

twisterghost

New Member
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3
Okay, so that is probably the most screwed up title ever but...

Im trying to attach a special effect to a unit via a trigger (create special effect on unit), but the problem is that the model is in the doodads/extra section (Rocking Arthas or whatever it is.)

Basically, is there a way to attack the effect to a unit with an odd model like that? Seems to not be working. I tried origin and overhead but it doesn't work. It's not a huge problem, but it'd look nicer if the effect hovered over the unit instead of just in the spot it was created.
 

Tyman2007

Ya Rly >.
Reaction score
74
twisterghost i dont think that you can attach a model to a model with no animation names. Like a rock. Its just one thing. Try using create special effect at point. Then do at position of unit.. although i dont think that it would follow the unit around..
 
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