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PegaLeveBrZ
Guest
In a nutshell: Player Variable defining issue, thus the spell won't work
Hi guys, yet another spell for a map I'm making which works by triggers but there is something strange going on here...
It's a stealing spell. You use it to gain an amount of the enemy player's gold (for test purposes, the whole gold), but it doenst work and you can only steal "0" gold (bug.)
I kinda made a debug system for the map so It would display as a text message some variables, and TempPlayer remains as an empty Player Variable after using the spell.
Here it is:
Thanks in advance for helping
Hi guys, yet another spell for a map I'm making which works by triggers but there is something strange going on here...
It's a stealing spell. You use it to gain an amount of the enemy player's gold (for test purposes, the whole gold), but it doenst work and you can only steal "0" gold (bug.)
I kinda made a debug system for the map so It would display as a text message some variables, and TempPlayer remains as an empty Player Variable after using the spell.
Here it is:
Thanks in advance for helping