Laiev
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in fact dota has much bugs and glitch, so is 100% sure bugs and glitch come from trigger lol
also i see then
also i see then
ice-frog is to prooooooooooooooo of a coder to have bugs
dota has plenty of bugs.. some of them more abuse-able then others.. for example most of the "on attack" things are triggered via "unit is attacked" instead of "unit takes damage", and thus go off when a person spams "stop" to attack very fast.. another example is how a lanaya with a diffusal can insta-kill anything by purging an illusion or a summoned unit while her attack is in mid-air, and then the splash from the attack will do enough damage to kill anything.. it's triggered to wait for "damage dealt" from the hero, and then when a unit is purged, it takes a ridiculous amount of damage, which is then transferred to the attack.. luna's bounce attack not working with orbs - that one was such a pain that he gave up and just told people to not use orbs on her.. need I go on?
those still aren't "true bugs " , Alot of ppl use the event "a unit is attacked" , does that mean they are bad coders for making buggy trig when using "blizzard given events? , or does that mean the system HAS LIMITED potential... , Axe's blade spin activating isnt really a true bug to me cause anybody that uses this event, will have that situation..
about layana , if her bug is as bad as it seems, why arent ppl abusing this hero to win every game? why hasnt she been nerfed? again i see a person limited by the engine, rather than creating buggy material purposely.
Lunas bounce attack.. AGAIN limited by the war3 engine, isnt glave bounce a standard warcraft spell? , and i dunno what you mean by luna doesnt work with orbs, cause i put life steal on her 24/7
anymore??? fact is ice-frog is a damn good coder and his map works pretty flawless.. Everybody who makes map envys this guy, cause he did it, he "overcame the game itself" lol, with his custom.
luna's bouncing glaive goes only with lifesteal, any other orb-effect will cause it's attack to malfunction.