O.A
Quantum physics rules
- Reaction score
- 29
Say your map has over 1000 triggers, out of which at least 70% run only once (quest related), would it be beneficial in this case to destroy them after they've run. I've read it can have a great impact, but i've also read it can cause crashes and other problems. However, if you're sure you only run the trigger once, are there any risks? For example references to existing/non-existing variables in those triggers, or anything of the sort?