Warrior spell help

sidove

Member
Reaction score
22
Hi i have to ability ideas in my head. I'm wondering is it possible to do these spells:
Code:
[B]Berserk's Rage[/B]
The unit goes in to a furious rage dealing X % of it's hp on every attack. Last 20 seconds
Code:
[B]Kill of a god[/B]
Makes the unit get X strength when killing a unit with out using a spell.
+rep for help.
Thanks in advance.:)
 

iPeez

Hot food far all world wide!
Reaction score
165
'Kill of a God'
Ermmmmh... Bonus strength Y time or permanet strength?
Both is possible
 

lindenkron

You can change this now in User CP
Reaction score
102
Yes but i want it to get when dosen't uses it's spells and kills the unit (defeat it in melecombat)

So.. if he goes into a "fight" with a unit, and kills it without using any spells, you want him to gain strength bonus.. but if he uses a spell, no bonus on kill?
 

sidove

Member
Reaction score
22
Not to shoot you down or anything... but what would be the point of creating an offensve spell caster who gets bonuses to Str for killing someone with out using... spells?

I mean, in theory, with a lot of work you could make a tanking spell caster, but his spells would have to be very situational and have some purpouse to even bother using strength.

It would be a very interesting idea, but would take a lot of time and work to make it viable, and effective.

Hes not really a warrior or tank he is more like a barbarian that's way i wanted the spell.
And his main attribute is strength so you can choose to fight your enemy's with your spells and killing them fast or earning some strength for doing it the hard way..
BTW do you know how i should do this ability?
Edit: Okey sorry
 

I_RULE_YOU

New Member
Reaction score
34
That sounds very hard, maybe you could have a detection system that checks if the unit the hero is fighting was damaged by damage type spells or magic in the 30 seconds before its death? That sounds the easiest way I can think of....
 

Dinowc

don't expect anything, prepare for everything
Reaction score
223
here is a non-MUI version of it

Trigger:
  • events
    • unit is attacked
    • conditions
    • triggering unit not equal to attacked
    • actions
    • set attacked = triggering unit
    • set integer_count = 0
    • Trigger - turn on counting


Trigger:
  • counting
    • events
    • every 1.00 seconds of game time
    • conditions
    • actions
    • set integer_count = integer_count + 1


Trigger:
  • events
    • unit starts the effect of an ability
    • conditions
    • triggering unit equal to [your unit]
    • actions
    • set integer_count = 0
    • Trigger - turn off counting


Trigger:
  • events
    • unit dies
    • conditions
    • dying unit equal to attacked
    • integer_count greater than or equal to 10
    • actions
    • Hero - add 1 strength to killing unit
    • set integer_count = 0
    • Trigger - turn off counting


I tried and can't think of how to make it MUI...
anyway you'll need to fight at least 10 seconds without using a spell to gain strength if this is correct
 

sidove

Member
Reaction score
22
here is a non-MUI version of it

Trigger:
  • events
    • unit is attacked
    • conditions
    • triggering unit not equal to attacked
    • actions
    • set attacked = triggering unit
    • set integer_count = 0
    • Trigger - turn on counting


Trigger:
  • counting
    • events
    • every 1.00 seconds of game time
    • conditions
    • actions
    • set integer_count = integer_count + 1


Trigger:
  • events
    • unit starts the effect of an ability
    • conditions
    • triggering unit equal to [your unit]
    • actions
    • set integer_count = 0
    • Trigger - turn off counting


Trigger:
  • events
    • unit dies
    • conditions
    • dying unit equal to attacked
    • integer_count greater than or equal to 10
    • actions
    • Hero - add 1 strength to killing unit
    • set integer_count = 0
    • Trigger - turn off counting


I tried and can't think of how to make it MUI...
anyway you'll need to fight at least 10 seconds without using a spell to gain strength if this is correct

First of all it doesn't work for me and second of all you don't ever check if the attacking unit has an ability and
William didn't really understand so you need to make all the variables arrays or what?
 

DK's Pride

New Member
Reaction score
7
Trigger:
  • bla
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • ((Ability being cast) Equal to 1 of ur abilities) or (((Ability being cast) Equal to another of ur abilities) or ((Ability being cast) Equal to a third of ur abilities))
    • Actions
      • Trigger - Turn off bla bla <gen>
      • Wait X seconds
      • Trigger - Turn on bla bla <gen>


Trigger:
  • bla bla
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Level of Your Ability for (Killing unit)) Not equal to 0
    • Actions
      • Hero - Modify Strength of (Killing unit): Add 1


like... its not MUI and its not exactly what you want it just disable that he get strengt for X amount of time when he casts a spell

EDIT: can anyone make it MUI plz? =)
 

sidove

Member
Reaction score
22
Trigger:
  • bla
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • ((Ability being cast) Equal to 1 of ur abilities) or (((Ability being cast) Equal to another of ur abilities) or ((Ability being cast) Equal to a third of ur abilities))
    • Actions
      • Trigger - Turn off bla bla <gen>
      • Wait X seconds
      • Trigger - Turn on bla bla <gen>


Trigger:
  • bla bla
    • Events
      • Unit - A unit Dies
    • Conditions
      • (Level of Your Ability for (Killing unit)) Not equal to 0
    • Actions
      • Hero - Modify Strength of (Killing unit): Add 1


like... its not MUI and its not exactly what you want it just disable that he get strengt for X amount of time when he casts a spell

EDIT: can anyone make it MUI plz? =)
Errmm it's passive :)
 

FireBladesX

Eating my wings!
Reaction score
123
For the first one, easiest way is to do:
Unit is attacked
Unit - make Attacking Unit damage Attacked Unit dealing (Life of Attacking Unit x .05) of attack type Chaos and damage type Universal
Mildly exploitable, but that's the way DotA does it.

Second one you can do with a damage detection system, and give your barbarian a hidden spellbook with a .01 second slow poison.

In the damage detection trigger, if the target is damaged and doesn't have the custom Slow Poison buff (there are two, stacking and non-stacking, use an Or comparison), then add a modified "Sphere" ability to that unit, and get rid of all art models associated with it.

If the barbarian kills a unit and it doesn't have the Sphere ability, then add the strength.
This method also takes care of item abilities, but also allied spells.
 

sidove

Member
Reaction score
22
For the first one, easiest way is to do:

Mildly exploitable, but that's the way DotA does it.

Second one you can do with a damage detection system, and give your barbarian a hidden spellbook with a .01 second slow poison.

In the damage detection trigger, if the target is damaged and doesn't have the custom Slow Poison buff (there are two, stacking and non-stacking, use an Or comparison), then add a modified "Sphere" ability to that unit, and get rid of all art models associated with it.

If the barbarian kills a unit and it doesn't have the Sphere ability, then add the strength.
This method also takes care of item abilities, but also allied spells.

Sorry i'm not so good at english can you Show in a trigger?
 

sidove

Member
Reaction score
22
here is a non-MUI version of it

Trigger:
  • events
    • unit is attacked
    • conditions
    • triggering unit not equal to attacked
    • actions
    • set attacked = triggering unit
    • set integer_count = 0
    • Trigger - turn on counting


Trigger:
  • counting
    • events
    • every 1.00 seconds of game time
    • conditions
    • actions
    • set integer_count = integer_count + 1


Trigger:
  • events
    • unit starts the effect of an ability
    • conditions
    • triggering unit equal to [your unit]
    • actions
    • set integer_count = 0
    • Trigger - turn off counting


Trigger:
  • events
    • unit dies
    • conditions
    • dying unit equal to attacked
    • integer_count greater than or equal to 10
    • actions
    • Hero - add 1 strength to killing unit
    • set integer_count = 0
    • Trigger - turn off counting


I tried and can't think of how to make it MUI...
anyway you'll need to fight at least 10 seconds without using a spell to gain strength if this is correct
On this triggers does it count as the hero casts an ability if his affected by passive ability while his in the "fight"?
 

DK's Pride

New Member
Reaction score
7
So by that you mean that "Kill of a God" aint passive?.. sounded passive to me in the description... Just create one trigger more that starts bla bla, for X amount of time you want when you start the effect of the ability? :p
 

sidove

Member
Reaction score
22
So by that you mean that "Kill of a God" aint passive?.. sounded passive to me in the description... Just create one trigger more that starts bla bla, for X amount of time you want when you start the effect of the ability? :p

IT IS PASSIVE. But i wondering if other passive ability will prevent it from working?
 

GooS

Azrael
Reaction score
154
How about, when the warrior casts a spell you add an additional buff to the targeted unit, when a unit dies and the killer is the warrior check if the buff is there, if not, add strength? seems kinda easy to me.

//==GooS
 

sidove

Member
Reaction score
22
How about, when the warrior casts a spell you add an additional buff to the targeted unit, when a unit dies and the killer is the warrior check if the buff is there, if not, add strength? seems kinda easy to me.

//==GooS

hmmm thats a nice idea +rep will try :thup:
 

DK's Pride

New Member
Reaction score
7
But the one i gave u was passive??? :nuts:

its when a unit dies and you have the following ability u gain str.. if that aint passive i dont know what it is :rolleyes:
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?
  • The Helper The Helper:
    Happy Thursday!
    +1
  • Varine Varine:
    Crazy how much 3d printing has come in the last few years. Sad that it's not as easily modifiable though
  • Varine Varine:
    I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
  • Varine Varine:
    Luckily I have a 3d printer for that, I guess. But it's ridiculous. The regular volcanos are 21mm, these Sovol versions are about 23.5mm
  • Varine Varine:
    So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
  • Varine Varine:
    I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
  • Varine Varine:
    Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart
  • Varine Varine:
    Partsbuilt has individual parts I found but they're expensive. I think I can get bits swapped around and make this work with generic shit though
  • Ghan Ghan:
    Heard Houston got hit pretty bad by storms last night. Hope all is well with TH.
  • The Helper The Helper:
    Power back on finally - all is good here no damage
    +2
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    New recipe is another summer dessert Berry and Peach Cheesecake - https://www.thehelper.net/threads/recipe-berry-and-peach-cheesecake.194169/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top