Why is the unit removed

Aaahn

New Member
Reaction score
1
I have a serious problem. If a unit casts a spell on my map, the unit is removed. That happens even if all triggers on the map are disabled. Can anyone explain why that happens?
 

Jagan

New Member
Reaction score
30
Wha? Now that's a first.. Maybe you should post the map so that we can take a closer look. Sounds like your world editor's bugged, though.
 

Aaahn

New Member
Reaction score
1
well, it only happens on that map. All other maps works fine.
 

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  • Aaahn TD!!!.w3x
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Reflexar

New Member
Reaction score
12
Post the map, i want to steal it. LoL no. but it sounds weird.

EDIT: Good i'm taking a look
 

Accname

2D-Graphics enthusiast
Reaction score
1,464
very simple, you forgot to disable this trigger:
Code:
Sell Function
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to Value
    Actions
        -------- I multiply the point value with 0.75 to give back 75% of towers' original cost. (e.g) --------
        Player - Add ((Point-value of (Triggering unit)) x (Integer(0.75))) to (Owner of (Triggering unit)) Current gold
        Unit - Remove (Triggering unit) from the game
well you just remove each unit which casts an ability.
 
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