Trigger:
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Si: Condiciones
- ((This trigger) is on) Igual a True
- Entonces: Acciones
- Grupo de unidad - Pick every unit in Barrera_Cronologica_GU and do (Actions)
- Bucle: Acciones
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Si: Condiciones
- (Level of Barrera Cronologica Efecto Especial for (Picked unit)) Igual a 0
- Entonces: Acciones
- Unidad - Add Barrera Cronologica Efecto Especial to (Picked unit)
- Otros: Acciones
- Si: Condiciones
- Unidad - Activar pausa (Picked unit)
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Bucle: Acciones
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Si: Condiciones
- Barrera_Cronologica_Integer Igual a 1
- Entonces: Acciones
- Set Barrera_Cronologica_Punto = (Position of Barrera_Cronologica_Unit)
- Set Barrera_Cronologica_GU = (Units within (200.00 + (100.00 x (Real(Barrera_Cronologica_Integer)))) of Barrera_Cronologica_Punto matching ((((Matching unit) is Una estructura) Igual a False) and ((((Owner of (Matching unit)) is an enemy of (Owner of Barrera_Cronologica_Unit)) Igual a Tr
- Grupo de unidad - Pick every unit in Barrera_Cronologica_GU and do (Actions)
- Bucle: Acciones
- Unidad - Cause Barrera_Cronologica_Unit to damage (Picked unit), dealing 60.00 damage of attack type Magia and damage type Normal
- Bucle: Acciones
- Custom script: call RemoveLocation (udg_Barrera_Cronologica_Punto)
- Custom script: call DestroyGroup (udg_Barrera_Cronologica_GU)
- Otros: Acciones
- Si: Condiciones
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Si: Condiciones
- Barrera_Cronologica_Integer Igual a 2
- Entonces: Acciones
- Set Barrera_Cronologica_Punto = (Position of Barrera_Cronologica_Unit)
- Set Barrera_Cronologica_GU = (Units within (200.00 + (100.00 x (Real(Barrera_Cronologica_Integer)))) of Barrera_Cronologica_Punto matching ((((Matching unit) is Una estructura) Igual a False) and ((((Owner of (Matching unit)) is an enemy of (Owner of Barrera_Cronologica_Unit)) Igual a Tr
- Grupo de unidad - Pick every unit in Barrera_Cronologica_GU and do (Actions)
- Bucle: Acciones
- Unidad - Cause Barrera_Cronologica_Unit to damage (Picked unit), dealing 85.00 damage of attack type Magia and damage type Normal
- Bucle: Acciones
- Custom script: call RemoveLocation (udg_Barrera_Cronologica_Punto)
- Custom script: call DestroyGroup (udg_Barrera_Cronologica_GU)
- Otros: Acciones
- Si: Condiciones
- If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Si: Condiciones
- Barrera_Cronologica_Integer Igual a 3
- Entonces: Acciones
- Set Barrera_Cronologica_Punto = (Position of Barrera_Cronologica_Unit)
- Set Barrera_Cronologica_GU = (Units within (200.00 + (100.00 x (Real(Barrera_Cronologica_Integer)))) of Barrera_Cronologica_Punto matching ((((Matching unit) is Una estructura) Igual a False) and ((((Owner of (Matching unit)) is an enemy of (Owner of Barrera_Cronologica_Unit)) Igual a Tr
- Grupo de unidad - Pick every unit in Barrera_Cronologica_GU and do (Actions)
- Bucle: Acciones
- Unidad - Cause Barrera_Cronologica_Unit to damage (Picked unit), dealing 120.00 damage of attack type Magia and damage type Normal
- Bucle: Acciones
- Custom script: call RemoveLocation (udg_Barrera_Cronologica_Punto)
- Custom script: call DestroyGroup (udg_Barrera_Cronologica_GU)
- Otros: Acciones
- Si: Condiciones
- Grupo de unidad - Pick every unit in Barrera_Cronologica_GU and do (Actions)
- Otros: Acciones
- Si: Condiciones
This trigger must damage the target and pause them but it doesnt. why?