It's Here!!!!

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
the galaxy editor is actually installed already... i guess i just can't log into the game now cause it's looping the "installing...done" thing... I'll play with the editor until a fix is implimented??
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
OMGOMGOMG MINE IS TOO!!! I STARTED FREAKING OUT!!! and it keeps making a "click" noise... this sucks.

I'm trying to fix it... I'll let you know what I find. In the mean time, the Editor worked for me, but no longer for some reason.

C:\Program Files (x86)\StarCraft II Beta\Starcraft II Editor.exe
 

PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
To get around the update looping.

/Starcraft II Beta/Support/SC2Switcher.exe

But when you get to the login, B.NET is down for the reset.
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
wow, they have tooltips on mouseover for brief descriptions of different field entries for units and abilities... spiffy.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Wireframe mode. o.o

Also, GE will automatically save a screenshot of your terrain if you hit print screen, saving your time for snipping and all that. o.o

Terrain 002.jpg
 

YourFace

<span style="color:#9C9C9C;"><strong>Runner Up - T
Reaction score
91
I can't open any starcraft II maps with the editor :(
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Coloured messages. o.o
 

Attachments

  • Screenshot002.Jpg
    Screenshot002.Jpg
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YourFace

<span style="color:#9C9C9C;"><strong>Runner Up - T
Reaction score
91
Me with the terrain editor
 

Attachments

  • Terrain 001.jpg
    Terrain 001.jpg
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PureOwnage

Minecraft Server OP, Inactive.
Reaction score
72
I can't seem to find any + or - functions in triggers. Like make unit face (Facing Angle(Ghost))+10.00
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
can anyone else figure out regions? they are kind of the most important basic thing...
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Took me awhile, but here's my test map. It will follow in third person view the hero Zuk'rah. Use C to attack the unit like 200 units in front of you...
 

Attachments

  • Woo.zip
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PurgeandFire

zxcvmkgdfg
Reaction score
509
@Dan: This might help:
JASS:
//--------------------------------------------------------------------------------------------------
// Regions
// 
// Regions are comprised of any number of basic shapes (rectangles, circles, etc).  Each shape
// can be specified as positive or negative.  A point is considered within the region if it is
// within a least one positive shape but not within any negative shapes.
//
// Example:
// An L-shaped region could be created with either
// 
// (a) Two positive rectangles
//      _
//     | | &lt;-- (+)
//     | |
//     |_|___
//     |_____| &lt;-- (+)
//
// (b) One positive and one negative rectangle
//        _____
//      _|___  |
//     | |   | |
//     | |   | | &lt;-- (-)
//     | |___|_|
//     |_____|   &lt;-- (+)
//
// The &quot;bounds&quot; of the region are defined as the smallest rectangle which contains all positive
// shapes.  The &quot;center&quot; is the average of the center of all positive shapes, weighted by area.
//
// The &quot;offset&quot; of the region is relative to the shape coordinates.  The center and bounds take
// the offset into account.
//
//--------------------------------------------------------------------------------------------------
native region RegionEmpty ();
native region RegionEntireMap ();
native region RegionPlayableMap ();
native void RegionPlayableMapSet (region r);

native region RegionRect (fixed minx, fixed miny, fixed maxx, fixed maxy);
native region RegionCircle (point center, fixed radius);
native region RegionFromId (int id);

native void RegionAddRect (region r, bool positive, fixed minx, fixed miny, fixed maxx, fixed maxy);
native void RegionAddCircle (region r, bool positive, point center, fixed radius);
native void RegionAddRegion (region r, region regToAdd);

native void  RegionSetOffset (region r, point offset);
native point RegionGetOffset (region r);

native bool RegionContainsPoint (region r, point p);

// RegionRandomPoint attempts to find a random point somewhere within the region.  For regions
// containing only a single positive shape, this is guaranteed to work, but for more complex
// sets of shapes it may give up after a maximum number of tries and return (0, 0).
//
native point RegionRandomPoint (region r);

native point RegionGetBoundsMin (region r);
native point RegionGetBoundsMax (region r);
native point RegionGetCenter (region r);

// Setting the center will adjust the offset such that
// the region becomes centered on the given point.
//
native void RegionSetCenter (region r, point p);

// RegionAttachToUnit will attach the region to the given unit such that the region center
// is always at the unit&#039;s position plus the given offset.  Use a null unit to detach the region
// from whatever unit it may already be attached to.
//
native void RegionAttachToUnit (region r, unit u, point offset);
native unit RegionGetAttachUnit (region r);


From http://paste.sc2mapster.com/1979/
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
it's under "layer" my bad... interesting how it's so different from the war3 editor in that way.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
Yea, something due to two key registers at the same time. It crashed me too. Only press one key at a time, or beware. It's completely random for when, though.
 
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