the booleans help check it if is allowed to enter or leave the dungeon.i don't get why you need the boolean...
exactly, npok, so I change booleans and region then I'm sorted
cool thanx
Set ItemDrop[1] = ITEM 1
Set ItemDrop[2] = ITEM 2
Set ItemDrop[3] = ITEM 3
Item - Create ItemDrop[(Random integer number between 1 and [COLOR="Red"]3[/COLOR])] at TempPoint
you've already +repped me, so actually no anyway I'm here to help people out, and I got the most of it in the back of my head, so it doesnt take me more than 5 min to doand is there any other way I can say thanks :O!!!!
cool... lol having 1 problem with trigger
Trigger:
- Set Teleport_out_loc[(Player number of (Triggering player))] = (Position of (Picked unit))
when I try to "Set Teleport_out_loc" it asks for [index] how do I get rid of it or am I doing something wrong?
thats a variable, which is set to a regionthis custom script isn't working on my map
Trigger:
- Custom script: call RemoveLocation(udg_Teleport_out_loc[1])
must I make a region called Teleport_out_loc???
Edit: nvm got it all working
the variable is an "Item Type" variableok I'm being noob again... so
Trigger:
- Set ItemDrop[1] = ITEM 1
- Set ItemDrop[2] = ITEM 2
- Set ItemDrop[3] = ITEM 3
those are all variables right... so item array 1,2 and 3
but how do I select the item for each array?