G
guitarplay
Guest
ok, but i think the differneces between rockets are kinda important. They will not seek them, and i think they should be done like an ability.
A rocket is created, that works like its own unit. It is fired, and goes aiming for its target, but if the target moves enough, the rocket misses, and keeps going till it hits something.
heat seaking, slower, but they will actualy follow the other ship. but, if the ship goes behind something, it is safe, because the missile hits the thing in front of it.
A rocket is created, that works like its own unit. It is fired, and goes aiming for its target, but if the target moves enough, the rocket misses, and keeps going till it hits something.
heat seaking, slower, but they will actualy follow the other ship. but, if the ship goes behind something, it is safe, because the missile hits the thing in front of it.