I would like to find out if there is a way to make unit footprints last longer than they normally do. Also I would like to be able to temporarily cause all footprints on the map to not go away...basically freezing the tracks in the dirt, if you will. I figure it would be cool to have a Chaser freeze the tracks of the Runner, or vice versa. And it would be good anyway for my map if there was a way for me to simply extend the length of time that the footprints are visible. I have invisible units and I want them to be more easily seen by their footprints. My map is a hunting game, so I think extending the lifespan of the footprints would really make my map more realistic, and more fun to play.