If you meant an item that gives these bonuses you want, go to Ability tab and make a new ability based on an item ability (For armor, base it on Item Bonus Armor) and for damage, base it on damage attack, etc.
Then add your made abilities into the item's ability list. That's it.
If you mean that if a unit picks an item and uses it and gives him stats and etc, just post and let us know.
I see.. If you have a unit with 15 armor and 5 agi, and pick up an item with 10 armor and 10 agi, then your unit will end up with those stats? By other means, he'll lose 5 armor, but acquire 5 agi.
Let me use a related example. Let's say I want to store a unit's location in a variable. Let's say the unit is "a". So you would GET the unit a's location, and then set that to a variable.
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