Komaqtion
You can change this now in User CP.
- Reaction score
- 469
Anyone have an idea how to make it more efficient ???
EDIT: And by the way, how would i go about changing this:
So it's the caster that gets the kill ?
EDIT: And by the way, how would i go about changing this:
>UnitDamageTarget(GetFilterUnit(), GetFilterUnit()
The units damage themselves. Kills won't register as the caster's?
So it's the caster that gets the kill ?