Not so much a technical question, this one's just for fun.
Being a fan of Starcraft, I've decided to try and port the whole game into Warcraft.
I know, I know, this is already being done, but the problem I have with the current ones is the fact that they're trying to make an EXACT clone. I just want Starcraft gameplay on Warcraft engine.
So what I basically want to do is make Starcraft in Warcraft, without importing ANY custom models. EVERYTHING in the game will be made with currently existing resources. Besides, this'll help reduce the map size, which will decrease DL'ing time, and discourage people from leaving as soon as they enter the game on BNet.
Here's exactly what I need to do.
1. Find out which races should be which.
2. Find out which units should be which.
The rest of the thread will work like this: (STARCRAFT) = (WARCRAFT)
TERRAN = Human
PROTOSS = Undead
ZERG* = Night Elf
*Every Zerg is considered biological
M - Mechanical
B - Biological
H - Hovering (not affected by Spider Mines)
R - Robotic (not affected by Spawn Broodling)
Any other known classifications or information on classifications (such as what targets Plague can affect) would be appreciated.
Obviously I haven't thought of much yet, and suggestions would be appreciated. Anything and everything I have so far is tentative, and subject to change. If someone could kindly inform me of how the rep system works, I'd be glad to dish that out for good suggestions too.
Being a fan of Starcraft, I've decided to try and port the whole game into Warcraft.
I know, I know, this is already being done, but the problem I have with the current ones is the fact that they're trying to make an EXACT clone. I just want Starcraft gameplay on Warcraft engine.
So what I basically want to do is make Starcraft in Warcraft, without importing ANY custom models. EVERYTHING in the game will be made with currently existing resources. Besides, this'll help reduce the map size, which will decrease DL'ing time, and discourage people from leaving as soon as they enter the game on BNet.
Here's exactly what I need to do.
1. Find out which races should be which.
2. Find out which units should be which.
The rest of the thread will work like this: (STARCRAFT) = (WARCRAFT)
TERRAN = Human
SCV(M)(B)(H) = Peasant
Marine(B) = Rifleman
Firebat(B) = Footman
Ghost(B) = ?
Medic(B) = Priest
Vulture(M)(H) = Knight
Siege Tank(M) = Siege Engine
Wraith(M) = Dragon Hawk Rider
Dropship(M) = ?
Battle Cruiser(M) = ?
Science Vessel(M) = ?
Valkyrie(M) = Flying Machine/Gyropter
Marine(B) = Rifleman
Firebat(B) = Footman
Ghost(B) = ?
Medic(B) = Priest
Vulture(M)(H) = Knight
Siege Tank(M) = Siege Engine
Wraith(M) = Dragon Hawk Rider
Dropship(M) = ?
Battle Cruiser(M) = ?
Science Vessel(M) = ?
Valkyrie(M) = Flying Machine/Gyropter
PROTOSS = Undead
Zealot(B) = Ghoul
Dragoon(M) = Crypt Fiend
High Templar(B) = Necromancer
Dark Templar(B) = Queen of Pain
Probe(M)(H)(R) = Acolyte
Shuttle(M)(R) = Sky Barge
Reaver(M)(R) = Meat Wagon
Observer(M)(R) = Shade
Scout(M) = Gargoyle
Corsair(M) = Destroyer
Carrier(M) = Frost Wyrm (Interceptor = Vulture)
Arbiter = Obsidian Statue
Archon(H) = Banshee
Dark Archon(H) = Banshee (different tint)
Dragoon(M) = Crypt Fiend
High Templar(B) = Necromancer
Dark Templar(B) = Queen of Pain
Probe(M)(H)(R) = Acolyte
Shuttle(M)(R) = Sky Barge
Reaver(M)(R) = Meat Wagon
Observer(M)(R) = Shade
Scout(M) = Gargoyle
Corsair(M) = Destroyer
Carrier(M) = Frost Wyrm (Interceptor = Vulture)
Arbiter = Obsidian Statue
Archon(H) = Banshee
Dark Archon(H) = Banshee (different tint)
ZERG* = Night Elf
Larva = Sentry
Drone(H) =Wisp
Overlord = Sentry Owl
Zergling = Treat
Hydralisk = Huntress
Mutalisk = Hippogryph
Scourge = Storm Crow
Queen = Faerie Dragon
Lurker = ?
Defiler = Dryad
Ultralisk = Bear
Guardian = Chimera
Devourer = Green Dragon
Broodling = Treant
Infested Terran = Plague Treant
Drone(H) =Wisp
Overlord = Sentry Owl
Zergling = Treat
Hydralisk = Huntress
Mutalisk = Hippogryph
Scourge = Storm Crow
Queen = Faerie Dragon
Lurker = ?
Defiler = Dryad
Ultralisk = Bear
Guardian = Chimera
Devourer = Green Dragon
Broodling = Treant
Infested Terran = Plague Treant
*Every Zerg is considered biological
M - Mechanical
B - Biological
H - Hovering (not affected by Spider Mines)
R - Robotic (not affected by Spawn Broodling)
Any other known classifications or information on classifications (such as what targets Plague can affect) would be appreciated.
Obviously I haven't thought of much yet, and suggestions would be appreciated. Anything and everything I have so far is tentative, and subject to change. If someone could kindly inform me of how the rep system works, I'd be glad to dish that out for good suggestions too.