wingdnosring
New Member
- Reaction score
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The functions: "Height at Point" and "Cliff Level at Point" don't seem to work. I've been trying to adjust the height of a unit to 0.6 above the terrain, but unfortunately this seems to do absolutely nothing. I end up with a value beneath the ground every time.
Does anybody know a workaround for this? Or a way to detect proper terrain height?
Update: I tried removing all height alterations to the unit. I set its height to 10 so it would be a fair ways into the air. The instant it gets moved it plummets down to ground level and sticks there without me adjusting its height at all. Maybe 'ignore terrain height' is just bugged? :S It seems ridiculous that any unit with that value checked is automatically tied to the ground.
Does anybody know a workaround for this? Or a way to detect proper terrain height?
Update: I tried removing all height alterations to the unit. I set its height to 10 so it would be a fair ways into the air. The instant it gets moved it plummets down to ground level and sticks there without me adjusting its height at all. Maybe 'ignore terrain height' is just bugged? :S It seems ridiculous that any unit with that value checked is automatically tied to the ground.