RPG The cult of el diablis

Lobster

Old Fogey ofthe site
Reaction score
90
This is a 1 player game I am decently far in making. Take the role of a priest in a cursed village, and solve the mystery of the evil that went on there. I am finished with the terrain, and have most of the important items created. now I need to figure out the camera, and create more npc's. please note that this game is mostly about figuring out what happened to the village, so it isn't to focused on combat, unlike most wc3 games.





 

thewrongvine

The Evolved Panda Commandant
Reaction score
506
Well, sounds like a pretty cool game... from the screenshots, it looks like the terraining could be improved. Try to make it more dark, scary, and more realistic.

Someone here made a tutorial for "dark, scary" terraining... I tried to search for it but I can't find it. :( Maybe you could search around for it because it was pretty good. If I find it, I'll post it here.

Could you give us more gameplay details maybe... like what is unique about it? or is it more like those classic maps.
 

Lobster

Old Fogey ofthe site
Reaction score
90
I guess the terrain needs a littlebit more doodads and stuff. I'll work on it after the main game triggering is done.

Anyway, its basically a investigate whats going on, and discover the next clue kindof game. you are a priest from the city investigating the blight thats poured out of the graveyard from a pentagram shaped sacraficial structure that appeared a few nights ago. Anymore would reveal the story. there are several locations in the city, which is on the edge of a forest. Some locations include the graveyard and the ruined church, part of the forest, many of the villagers houses, an inn a fortress made specifically for a certain part of the game, and the townhall like area (well thats most of the areas, lol)

You can here several rumors at the inn, many of which will reveal more about the world they live in, but still not be story related.


Here is the map so far, triggers and all. its obviously not done yet, as you cant even get too far, but it will give you the main idea of the map. almost to one of the combat parts.
 
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