Turn off Auto-Retialation?

Vicboy

Ultra Cool Member
Reaction score
44
You know, the one where if you attack, it comes after you...

I need that turned off.
 

UndeadDragon

Super Moderator
Reaction score
447
Do you mean for Neutral Hostile creeps?
 

SaMmM

Member
Reaction score
4
Object editor>Your unit
Stats- Unit Classification: Worker

Worker = no auto retaliates
 

UndeadDragon

Super Moderator
Reaction score
447
Is it showing as a worker on the left of your screen?

EDIT: Wolfie should have the correct answer.
 

SaMmM

Member
Reaction score
4
But is the classification still there?

You can also set the aqusition range to 50, so that they won't shoot each other on sight.

Off topic: btw, i played your map before, its cool. :)
 

SaMmM

Member
Reaction score
4
What is the situation exactly?
I'm a little confused here by wolfieNoCT.

Vicboy's meaning of retilate means that the enemy units auto attack back the attacker.

And wolfieNoCT is giving a solution for units that auto runs away.

From what i think you want, you want a solution for the retilation (Auto attack) of attacked units.
My solution: Setting the classification of the Unit to Worker should solve the problem.
 
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