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Ok hmm is there a way that allow me to show you my triggers ? so u can check them if everything looks ok....?
Set Current_Wave_Type = Wave_Types[(((Current_Wave) x 10) + (Random Integer from 1 to 4))]
Can u tell me what s your variables and their '' fonction '' example...current_wave : unit-type array..!? i think thats the part i don'T understand...im trying ot make the same variables as yours.
Actions
Set Current_wave_type = Wave_unit_types[((Current_wave x 10) + (Random integer number between 1 and 5))]
-------- ---------------------------------------------------------------------------------------------------- --------
-------- level 1 --------
Set Wave_unit_types[1] = |cffff0000Unarmored Frog|r |cff7777aa[1]|r
Set Wave_unit_types[2] = |cffff0000Heavy Armored Frog|r |cff7777aa[1]|r
Set Wave_unit_types[3] = |cffff0000Medium Armored Frog|r |cff7777aa[1]|r
Set Wave_unit_types[4] = |cffff0000Fortified Frog|r |cff7777aa[1]|r
Set Wave_unit_types[5] = |cffff0000Light Armored Frog|r |cff7777aa[1]|r
Set RoundAmount[1] = 5
-------- ---------------------------------------------------------------------------------------------------- --------
-------- level 2 --------
Set Wave_unit_types[11] = |cffff0000Fortified Mutant Murloc|r |cff7777aa[2]|r
Set Wave_unit_types[12] = |cffff0000Heavy Armored Mutant Murloc|r |cff7777aa[2]|r
Set Wave_unit_types[13] = |cffff0000Light Armored Mutant Murloc|r |cff7777aa[2]|r
Set Wave_unit_types[14] = |cffff0000Medium Armored Mutant Murloc|r |cff7777aa[2]|r
Set Wave_unit_types[15] = |cffff0000Unarmored Mutant Murloc|r |cff7777aa[2]|r
Set RoundAmount[2] = 5