PiCkstix
New Member
- Reaction score
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BladeMastaz
by PiCk
Current Version: v1.04 BETA
Gameplay: Move your BladeMasta around the map with the keyboard arrow keys while trying to kill other players. The BladeMasta basically slides along the ground. Use [A] to attack with your sword.
(The BladeMasta also has spells such as Blink, Healing Ward and Mana Ward (*Need more ability ideas!!))
Players: A free-for-all deathmatch kill-em game (made that up ). In the beginning player 1 (red) sets the kill amount, and the game begins! 12 players (1v1v1v1v1v1v1v1v1v1v1v1)
Improving BladeMasta: As you level, obviously, your hero will strengthen (being it HP, Armour etc). As this happens, you will become much harder to kill. I will add a better upgrading system as I improve the map.
Screenshots:
Changelog:
Other: Movement has been smoothened and attack speed has been decreased to improve "realisticality".
I am happy to say that I have made an item killing system which has 3 items which represent your kills / deaths and your killing spree. This I find to be very useful, where the multiboard is used to show all players. Movement with mouse is finally disabled due to noobs overusing it after being told NOT to. I am also very happy to say that, yessir, this map is getting somewhere.
What I need: I need ONE more ability for the BladeMasta which serves as his ulti (thinking of some BOOOOM ability ). I need a host for the Twilight War3ZA server (highly doubt anyone here plays on SA servers...)
Adios,
PiCk
PS: My third gonna-be-completed project (WOOT!)
Attached: NEWEST BETA TEST MAP, PLEASE DOWNLOAD AND POST BUGS, AND GIVE FEEDBACK, THANK YOU
Current EpicWar Version: BladeMastaz v1.07B pro.
by PiCk
Current Version: v1.04 BETA
Gameplay: Move your BladeMasta around the map with the keyboard arrow keys while trying to kill other players. The BladeMasta basically slides along the ground. Use [A] to attack with your sword.
(The BladeMasta also has spells such as Blink, Healing Ward and Mana Ward (*Need more ability ideas!!))
Players: A free-for-all deathmatch kill-em game (made that up ). In the beginning player 1 (red) sets the kill amount, and the game begins! 12 players (1v1v1v1v1v1v1v1v1v1v1v1)
Improving BladeMasta: As you level, obviously, your hero will strengthen (being it HP, Armour etc). As this happens, you will become much harder to kill. I will add a better upgrading system as I improve the map.
Screenshots:
Changelog:
v1.00b:
• Improved slide speed
• Improved turn rate
• Increased damage
• Created crit (Agi*10 + Str*5)
• Added Blink ability
v1.01:
• Smoothened slide system yet again.
• Edited crit and damage (Agi*5.5 + Str*5 and Agi*5.5)
• Created killing spree system
• Added Hex ability
• Increased slide speed interval by 5
v1.02a (Since this morning):
• Recoded kill system
• Added killingspree and killing floating texts
• Added killing spree effects
• Added Healing Ward ability (decreased lasting time by 10 seconds)
• Created multiboard
• Coded kill amount system properly
v1.03 BETA:
• Fixed Healing Ward bug
• Fixed Multiboard refresh delay
• Added effects/other to death
• Attempted to improve arrow keys system
• Fixed Attack and Blink interferance bug
• Began attack combo system
• Increased Healing Ward healing from 2% to 6%.
• Decreased Attack cooldown by .4
Massive Update (to v1.04b):
• Made Healing Ward vulnerable
• Added Mana ward
• Made Mana ward only restoring allies
• Added Ward-killing triggers
• Added Item kill system
• Changed Mana Ward and Healing Ward HP to 300
• Added Item kill system tooltips (edited)
• Increased range of Blink to maximum
• Increased attack cooldown by .05 to fix conflict with call RemoveLocation
RELEASE: Today, June 18 (GMT +2)
• Improved slide speed
• Improved turn rate
• Increased damage
• Created crit (Agi*10 + Str*5)
• Added Blink ability
v1.01:
• Smoothened slide system yet again.
• Edited crit and damage (Agi*5.5 + Str*5 and Agi*5.5)
• Created killing spree system
• Added Hex ability
• Increased slide speed interval by 5
v1.02a (Since this morning):
• Recoded kill system
• Added killingspree and killing floating texts
• Added killing spree effects
• Added Healing Ward ability (decreased lasting time by 10 seconds)
• Created multiboard
• Coded kill amount system properly
v1.03 BETA:
• Fixed Healing Ward bug
• Fixed Multiboard refresh delay
• Added effects/other to death
• Attempted to improve arrow keys system
• Fixed Attack and Blink interferance bug
• Began attack combo system
• Increased Healing Ward healing from 2% to 6%.
• Decreased Attack cooldown by .4
Massive Update (to v1.04b):
• Made Healing Ward vulnerable
• Added Mana ward
• Made Mana ward only restoring allies
• Added Ward-killing triggers
• Added Item kill system
• Changed Mana Ward and Healing Ward HP to 300
• Added Item kill system tooltips (edited)
• Increased range of Blink to maximum
• Increased attack cooldown by .05 to fix conflict with call RemoveLocation
RELEASE: Today, June 18 (GMT +2)
Other: Movement has been smoothened and attack speed has been decreased to improve "realisticality".
I am happy to say that I have made an item killing system which has 3 items which represent your kills / deaths and your killing spree. This I find to be very useful, where the multiboard is used to show all players. Movement with mouse is finally disabled due to noobs overusing it after being told NOT to. I am also very happy to say that, yessir, this map is getting somewhere.
What I need: I need ONE more ability for the BladeMasta which serves as his ulti (thinking of some BOOOOM ability ). I need a host for the Twilight War3ZA server (highly doubt anyone here plays on SA servers...)
Adios,
PiCk
PS: My third gonna-be-completed project (WOOT!)
Attached: NEWEST BETA TEST MAP, PLEASE DOWNLOAD AND POST BUGS, AND GIVE FEEDBACK, THANK YOU
Current EpicWar Version: BladeMastaz v1.07B pro.