Code:
Events
Unit- A units starts the eefect of an ability
Conditions
(Ability being cast) Equal to FIRES
Actions
unit- Create 1 Dummy for (owner of (triggering unit)) facing bla bla..
Unit group . Pick every unit in (Units owned by owner of triggering unit of typ Dummy) and do (Actions)
Loop
Unit - add Shockwave to (Picked unit)
wait 0.20 seconds
Unit Order (Picked unit) to Orc Tauren Chieftain - Showckwave Location_X
Code:
Event
Map int
Conditions
Actions
Set Location_X = (position of (triggering unit))