Ok. So you want an aura that grants vision to Friendly units? May I ask why? Is this to identify NPC's? And, why don't you just make the range on the buff 4k range, and make it give a Faerie Fire offshoot, where it only targets friendlies, has no art work and doesn't reduce armor?
If you're...
Sentry Ward
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Sentry Ward
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions...
You've probably edited one of the files. Make sure it's in the right folder. Moving your folder fucks with the update (Believe me, I moved mine and even after 3 re installs, deleting all my Bnet registry settings and wc3 registry settings it stills tries to update to that folder.) If all else...
It's rather simple. Have your computer on at first. Set all your force settings and stuff. Then go back to Player Settings and disable the player slot. Do all commands and stuff for that player through triggers = slot for obs.
Is this helpful?
Untitled Trigger 001
Events
Conditions
Actions
Set Temp_Point = (Position of No unit)
Set TempRegion = (Region centered at Temp_Point with size (100.00, 100.00))
Set Temp_Destrucible = (Random destructible in TempRegion matching...
Try.
Alright, you needa make a region for which you have your battle(Tharonja1). You also needa make a region in any random space(TharonjaTeleport).
I am pretty sure the "ally of player" thing leaks, but I couldnt be bothered fixing it. Apart from that this is a basic overview of what would be...
Sorry about double post but I have tried to work it out. So far I have created
Arcanite Set 2 Items
Events
Unit - A unit Acquires an item
Conditions
Actions
For each (Integer A) from 1 to 4, do (Actions)
Loop - Actions
If (All Conditions...
I don't want the items to be mixed. What I plan on doing is when you have 2 items from the same set you get a passive buff, the two items will still take two slots (so people must make choices about their items). But +rep anyway for the help.
Blizzard are a smart company, and that's why they won't be making it about massing. They are going to make it visually entertaining... They're going to make it so that it is playable for tournaments, and just like in Warcraft 3, the tournaments will be completely different to most melee games...
I have been looking for a good few hours now for a way to create set items and do their bonuses, I have done most of it the one problem is making it so you can have any mix of items for the set items. Saying I have 4 items in the set and you only need 2 for it, is there any JASS code that would...
If you mean you want the camera to move well you can do that. If I understand your question correctly you want the camera to move with the player, or you want the camera to scroll to the next point. The first would be done by making a trigger to place a character with set AoA and offset to lock...
That's actually a fairly intelligent idea.
So instead say for a healer's main skill being like
Level 1 - Heals 200
Level 2 - Heals 350
Level 3 - Heals 500
Etc
It could be like
Level 1 - Heals 4x Int
Level 2 - Heals 4.8x Int
Level 3 - Heals 5.6x Int.
That would make it possible to...
See, there's problems with either side. My problem with having them all stay low level is that they will have less of a level they are looking to strive for, but then theres the whole thing of hero skills. Let's say max hero level is 50, that means with 3 or 4 skills with 1 ultimate. Each skill...
Hey guis. I am starting a new project (Well I have sort of worked on it for a while but I am not really starting it) which is a double project of sorts. One half is a Battleground type play; multiple maps of different scenarios for the usual 5v5 gameplay. Also, at the same time I will be doing...