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    Model Visibility

    Model Request Edit: Anybody have a cube model they could post? I've looked everywhere. Edit 2: I tried making one that was 128x128x768 but it would disappear if the camera wasn't focused on more than half of it. Is there some setting I'm missing?
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    can't hear other players wc3

    Unless somebody is hosting with a bot, I can't hear players without hosting capabilities. In most cases, this means nobody is talking and it's pretty boring. The odd part is that it wasn't always like this. A few months after playing wc3, it happened suddenly. Private messages still come...
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    new tower issues

    edit: resolved
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    real time chat

    I'm looking for a language that'll relay to other people in the chat room that someone has sent a message, and then update their chats. This would be easy to do in java but I'd like to avoid nasty applets... I should probably mention this is all in the web browser. thanks :)
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    Extreme lag on Nice Computer

    Specs: 3 gigs of ram Geforce 260 (up to date drivers) 3 ghz dual core processor Very nice cooling system For some reason, all games are running terribly on this computer. I tried playing left 4 dead, counter strike source, and counter strike. Even counter strike ran horribly. I'm not sure...
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    Remove destructible

    Solved! - http://www.thehelper.net/forums/showthread.php?t=121893 Sorry for not searching first...The link above solved my problem (needed a wait) For some reason when I try to remove a dying destructible, my map crashes. Here are the two triggers. Destructible - Pick every destructible in...
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    make unit non-attackable

    I want to make an enemy not be able to attack certain buildings. This works if the building doesn't have the 'targetted as: structure'. But without that, the unit can't build the building. I've tried adding to Stats - Targets Allowed in the Repair (Human) skill but had no luck.
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    Ability died

    Ok. This ability was working in the previous version. Nothing at all has changed in this trigger from the previous. I've tried turning off ALL triggers yet this still won't work. For some reason it won't Add the last created unit to that unit group. It displays no unit name. Any ideas why Add...
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    maintain flying height?

    How do I make a unit float at the same height? I've seen some maps where units can fly around at the same height, not going into dips when flying over cliffs.
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    Animation - Change Unit Size

    I can't seem to get this trigger to work. It only seems to work if I set all the percentages to the same value...Can I not change a unit's height alone?
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    Set lvl of ability

    I'm using Item Life Bonus (Greater) to set the life of a unit by changing the level of said ability. For some reason when I set the ability level, it doesn't change the life, it just stays at the default level 1 ability. I've tried this with the 4 or 5 base abilities for Item Life Bonus but the...
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    Ping nearest bases

    [RESOLVED] Apparently, if you set a temp_point based off a point that already exists, and then remove it, BOTH points are removed! In this trigger, notice that I never set the Base_Locations. When I set the temp_point to equal one of them and remove the temp_point, both points are gone. I fixed...
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    Move Unit from A to B along a path

    I'm trying to make a traveling system where if a player right clicks a location (a region) their unit walks to it along a set path. The player can only click on locations for their unit to move to and can't break off the path...How would I do this? [A]/\/\/\/\/\/[B] The zigzagging path...
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    fsgui help

    Just about given up on such an easy task. I was trying to make the system linked below to have all units owned by a certain player to share the same inventory. Currently, units all have their own unique inventory. http://zibada.ru/fsgui/ (I had to remove comments to make triggers fit here) For...
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    Initialize attachments?

    When I equip an item on a unit via adding an ability (the ability attaches the item), I get a little lag. I have a fairly decent computer so online people might get long lag from it. Is there any way to initialize the attachments at the beginning of the map start to prevent the lag? I've...
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    Region problem

    It seems when ran in game, this little snippet only displays the text if the unit enters and isn't moving. When they don't stop moving, the floating text is never displayed. I believe the problem is with the 'Region contains Unit' check. Does anybody have any suggestions on a work around or...
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    multiboard getlocalplayer

    Resolved. (silly me...I declared another For (integer A) within a For (integer A))... When I run this, only one multiboard shows and that's for player 1 (red). I want it to create 10 multiboards, one for each player, and then show their corresponding board. What am I doing wrong? Multiboard...
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    ability issue

    I must not have learned something about abilities because I have a pretty simple trigger that tells the caster of an ability to play an animation. The animation works perfectly for one unit but when added to another unit with an ability based off the same stock ability, it casts the other...
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    Clear Trigger Queue

    It seems like when I use the clear trigger queue, and run a command that was in the process of the running, the command that was ran picks up where it leaves off. for example Run trigger Blah Wait 50 Clear trigger queue (few seconds later) Run trigger Blah Wait 29 (or whatever is leftover)...
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    Return point height

    How would I go about retrieving the height of a point? (x, y, h) I'm making a randomly generated terrain and when placing trees, I want them to stay away from cliffs. It would be easy if I could just get the height.
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