Solved! - http://www.thehelper.net/forums/showthread.php?t=121893
Sorry for not searching first...The link above solved my problem (needed a wait)
For some reason when I try to remove a dying destructible, my map crashes.
Here are the two triggers.
Is there a correct way to achieve this?
Sorry for not searching first...The link above solved my problem (needed a wait)
For some reason when I try to remove a dying destructible, my map crashes.
Here are the two triggers.
Trigger:
- Destructible - Pick every destructible in (Playable map area) and do (Actions)
- Loop - Actions
- Trigger - Add to Destructible Dies <gen> the event (Destructible - (Picked destructible) dies)
- Loop - Actions
Trigger:
- Destructible Dies
- Events
- Conditions
- Actions
- Destructible - Remove (Dying destructible)
Is there a correct way to achieve this?