Just like the title. I'm making a hero that summons a utility vehicle that allows multiple units to be transported across the map and it includes allied units as well. I tried checking the "Allied" and "Friend" box in the targets allowed field but they didn't work. Anyone figured it out?
I made an item with the immolation ability (not permanent immolation) and for some weird reason, it activates but it won't deactivate. Is this an ongoing bug with world editor where immolation doesn't work with items? If so, how can I trigger it so that I can deactivate it when clicked? Yes the...
Okay at first, I was able to access it. But then, since I wasn't able to use it as a full administrator (unable to save downloaded files to hard drive), I tried tweaking the security tab of its properties. I checked and unchecked some of the boxes for what the user can control, but since nothing...
I think this might be a bit of a stupid question but... is it possible to make an active stasis trap you can put in the map in WE without having to make a unit to cast the stasis trap spell? Like how you can just put land mines in the editor and they will already be invisible and explode when...
How do I make a unit move forward and turn left or right whenever I press the left or right key? I actually already made a trigger for it but it only seems to make the unit move forward...
And yes I did try changing the order of the triggers. Still the same results.
Help will be appreciated...
I've been trying to come up with this sort of trap system where when a unit gets within range of a trap, the trap will war stomp the unit within the range then the trap will kill itself. Of course I know there's the event a unit comes within range and the issue order with no target action but...
Stout Shield
Events
Unit - A unit Acquires an item
Conditions
Or - Any (Conditions) are true
Conditions
(Item-type of (Item being manipulated)) Equal to Stout Shield
(Item-type of (Item being manipulated)) Equal to Stout...
I'm doing a Nazi Zombies map and can anyone suggest what little Easter Egg I can sneak in with my map? I always liked putting little secrets that you have to find or solve in my maps. :D Like the frogs thing in DotA 6.29.
Feel free to suggest anything
Is it possible for a unit to stop being in Wind Walk without it attacking? Like maybe through triggers or removing buffs? Because the Turn Off Collision trigger won't work. If it is possible, can anyone tell me how? :D
I just copy and pasted a hero and some abilities from one of my maps to another and somehow when I change the value of example Lumber Cost, it will still remain default when I test it in the game. And when I look back at the value after testing, it goes back to the original.
This is also...
I'm just wondering if it's possible to have a building that can research upgrades to upgrade allied towers. And if it's possible, can anyone show me how to do it?
I just made a spell multiple ensnare and it isn't working. I cant figure out what's wrong with the trigger
Ensnare
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Multiple Ensnare
Actions
Set...
hi I'm just requesting someone to edit the revive hero model to make it face forward and an Item Agility Gain model to make it face backwards and to make both of them 3 times bigger.
Can anyone help me fix the leak here?
I was using the Leak Checker and it said this
(Line: 8) (Word: 9) Location Leak
Set Chaos_Meteor_Point_Cast = ((Target point of ability being cast) offset by -400.00 towards (Facing of (Triggering unit)) degrees)
Set Chaos_Meteor_Point_Cast = ((Target point...
My problem is I made a laser spell but the laser dummy's facing angle looks like it's facing another direction when it is on deformed terrain.
in here, the angle is 49.70
on deformed terrain, it's still 49.70 but it looks like it's facing a different angle
if you've played fight of the...
I found a map of a mui meat hook using gui here http://www.epicwar.com/maps/41821/.
I was just wondering how to change the range of the meat hook in the trigger.
Here's the trigger.
Meat Hook
Events
Unit - A unit Starts the effect of an ability
Conditions...
Is there anything wrong with this trigger? Because when I cast the spell, nothing happens. (I'm not yet done with the spell)
Laser Rocket
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Laser Rocket
Actions...
In the Units section of the Object Editor, instead of saying Art - Model File or Text - Proper Names it says A Paladin and T Granis Darkhammer Etc. Wats wrong?