Hey again guys,
What I'm trying to do here is have a siege tank(sieged) "pretend" to shoot at some points while I actually kill the targets in the points with triggers and regions.
I have successfully(with the help of TheHelper forum) made the tank randomly fire at regions, create the...
Hey again guys,
I ran into another problem. As always I tried googling it as "sc2 editor wait doesn't wait" and it returned threads about the sc2 editor being bad and suggestions about making it good.
I have the following trigger(which is triggered by another trigger):
Events
Local Variables...
Hey guys,
I have 10 regions and 10 points(the points are in the middle of the regions). I want to kill any unit in a random region and add a explosion at the point.
Now.. I know that to generate a random number from 1 to 10 I make a variable and set it to a random integer between 1 and 10;
I...
Everyone knows his ultimate, kinda like pudge hook just a bit faster and drags you there.
A bit of help in reproducing it ? there was a link on dota-allstars but its down atm.
When i joined a clan channel a member of the clan(i guess the leader) in the first second whispered me
"Hi , <Nick>(my nick) welcome to our clan channel your ping is 98ms"
How he did that ?
Need help in making a trigger..that respawns a hero after 120 seconds..i've got
Respawn Hero
Events
Unit - A unit owned by Player 1 (Red) Dies
Unit - A unit owned by Player 2 (Blue) Dies
Unit - A unit owned by Player 3 (Teal) Dies
Unit - A unit owned...
Like i only know the red color code
|c00990000
But when i use it all the text turns into red..
like :
Hey , i'm |c00990000AlExAlExAlEx nice to meet you
and turns into
Hey , i'm AlExAlExAlEx nice to meet you
--
But i want it to affect only AlExAlExAlEx like :
--
Hey , i'm AlExAlExAlEx...
Like..you play till hero gains level 10..after he gains level 10..you get a level 1 hero..with different model but with same spell skills(lvl 3) and a new ultimate..and he has all the "old" stats..when he makes level 2..he get's again + at the old stats..so bassicaly when he will be level 10(the...
1)Spawning units(bassicaly i know , but i guess it's related to the other points(i mean the way of spawning them)
2)Make them attack a building
3)Make them so they kill/destroy everything in their way
4)Make so all players get defeat when the building get's destroyed.
Okay , i'm on a new project after the major succes on the other one..
___
So..i need to terrain some rocky walls..i just discovered that i can't..and i need some walls models :
1)Where can i find some good walls ?
2)How to "apply" them in the map ?
Thanks in advance.
I taked some spells from a contest and converted them to RoC but "Burning Rock" has'nt got cooldown..it's deafult for testing ? or lost in the conversion ?
Can someone take a look at the original one ?