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    Proper Names

    Is there anyway possible to prevent multiple heroes from having the same proper names? If I have 8 players, and I create 8 different proper names, will that prevent them from having the same proper name or no?
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    Transport Drop Single Unit Order String

    What is the order string for the command when you click on a unit icon within the transport to drop just one unit? I know it's not unload, but for the life of me I can't figure out its' using. Edit: Nevermind. Brain fart.
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    Image in dialog title?

    Is there a way to put an image in the title area of a dialog?
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    Time of day trouble

    I want to get the minutes and seconds from the real value of "In-game time of day", is this possible, and if so, how? To give further details, essentially, I want to get the hours, and minutes from the in-game clock like so. Example: Convert: 6.000 Into: 6:00 Putting both the "6"...
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    Buff and Movement Question

    What would be the best buff to give a unit and a way that makes every unit not of a certain type that comes within range of that buffed unit automatically move away in the opposite direction from the unit with the buff? For example, say I have a large group of units in an area, when a unit...
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    Permanent Floating Text

    Since floating text leaks, how should one approach the idea of permanent floating text to label areas of a map? Just a refresh every so many seconds?
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    Visibility around one unit

    Other than using a Visibility Modifier, which would in essence only show visibility at the POSITION, is there anyway besides sharing vision to permit a player to see another players SINGLE unit while it's moving around?
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    Other Darrow City

    This map has been discontinued. Introduction Darrow City is a life map that borrows some aspects from the original Real Life (by Lord_Jonathan) and Life of a Peasant, such as getting a job, buying and driving vehicles, real estate, and more, but it introduces new and unique city management...
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    Disable movement speed

    I've searched for quite a bit now, and can't really find a solid solution to my issue. The closest I've found to a solution is this thread. To clarify, basically what I'm trying to do is have an ability where the unit uses the ability facing a direction and stays there unable to move, until it...
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    Shockwave Spell Question

    Is there anyway to get rid of the ground indent from Shockwave?
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    Chain Lightning Item - Problem?

    I created a custom item based off of the Thunderlizard Diamond, but have ran into a little problem. If I use the item against an enemy unit, they do not attack me, but rather, run away (they have attack enabled, in fact if I get closer, they'll attack me). The attack is not considered an...
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    Boolean Reset on Transport

    So here's a problem I'm having, I've made a custom ability based off defend. I then created this trigger: On or Off Events Unit - A unit Is issued an order with no target Conditions (Owner of (Triggering unit)) Equal to (Owner of SpecialUnit <gen>) Actions...
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    Counting Units

    What's the best way to count units? Is there a better way to do it than this?: Actions Set TempGroup = (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Villager)) Set UnitCountInt = (UnitCountInt + (Number of units in TempGroup)) Custom script: call...
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    Cannot Remove Invulnerable

    For some reason and I haven't a clue, but say I give a unit invulnerability: Unit - Add Invulnerable (Neutral) to (Triggering unit) And try to remove it: Unit - Remove Invulnerable (Neutral) from (Triggering unit) It doesn't work. Anyone else have this issue? I figure there's a...
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    Advice: Reoccurring event limit?

    Is there a recommended limit to reoccurring events? e.g. Time - Every 30.00 seconds of game time I've got close to 8 running in my map, most of the actions are simple and involve just updating integer values... but I'm curious if I'm able to add a few more. Anyone else ever experience...
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    Array Queue

    I'm trying to create a queueing system, and I've got 3 arrays, two int, one boolean. I want to be able to create 10 different events in this queue, but add one at a time, and have my Start Event trigger run through the active(true) indexes, and select ONE, run the event, and stop. Since it runs...
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    Trigger Editor Slow

    I'm having a lot of trouble, especially now that I've got quite a few custom units when using the trigger editor. For some reason it gets rather slow when selecting the option of a unit or creating a trigger involving a unit. For example, if I'm creating a condition for a Unit Classification...
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    Remove Animation from Ability

    How do you remove the animation from Frost Armor? I've been piddling around with this thing for awhile now, and no matter what I do, it still shows the animation on the thing I've casted it on... I'm basically wanting an ability to use on a unit/object/thing to trigger some events, should I...
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    Online Players Dialog

    Considering my other post was misunderstood awhile ago, I'm re-addressing this issue. I want the triggering player to be able to pick from a list of the online players (excluding themselves) and have that choice show. This trigger works fine the first time it's launched, but for some reason...
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    Memory Leak Issues?

    Are there any memory leak issues with resetting variables over and over again? I'm constantly changing variables, or zeroing them out. I've been searching the forum and can't seem to find anywhere anyone has addressed this...
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