AI and Unit help

JHouse3532

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First I must explain the map in which I'm constructing. It is a scenario in which zombies are invading nearby cities and so a group of soldiers must go out and take on the invaders. Though in my map I have separate islands consisting of different climates and so i wanted the zombies to attack all the different islands, but i didn't want to connect all islands via land, so i was wondering on how i would make it so that enemy AI could travel through way gates and if possible it'd be that only enemy AI could travel through them, not humans.

Second i wanted to know if there was any way that a player could press a button that would cause airplanes or sped up helicopters to fly by and drop bombs causing large explosions.

Any help would be much appreciated :).
 

Faust

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If you place the default gateways, and set a region where it is supposed to go, they will go through it if it shortens their path.
 

Faust

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You should elaborate that idea further.
 

JHouse3532

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sure I'm trying to see if there is a way in which a player can press a button (in a building or a unit power) that would cause 1 or more helicopters to fly through the sky and drop bombs on a target location. the bombs would be like a flame strike in which everything is engulfed in fire destroying enemies, friends, doodads and so on.
 

Faust

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You must trigger it all the way through... I'd make the button an item of a marketplace. When item is bought, to what you want. Make custom units fly there, make them do something there, and cast custom flame strikes.
 
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