WIP Archer Wars: Legacy

Mr.Eps

New Member
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0
how bout short mode , start with lvl 5 with a a small amount of cash ( fixed or accoring to number of players in team) ?

allow players to choose map type?(different terrain or sizes)
 

cleeezzz

The Undead Ranger.
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268
make the game even shorter? games for me on 1.1 now average about 30 minutes. it averaged about 50 in 1.0e
 

BlackRose

Forum User
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239
I am really unsure, but is there more than once Archer Wars, I just saw some people saying "Host Archer Wars", and I was like.... this one?
 

cleeezzz

The Undead Ranger.
Reaction score
268
huh? are you talking about versions or another map also named archer wars?

im aware of a really old map called Archer Wars, i think it was a tower or hero defense.

also BETA9, added -SP mode (shuffle players), (random heroes not yet, still debating), fixed the invisible pathing issue, item sell rate is now 65%.

BUGS KNOWN IN BETA9 (Realized minutes after posting): FFA will not reward 2nd and 3rd place.
 

Renendaru

(Evol)ution is nothing without love.
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309
Here's a bump to say that Beta10 is out.
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
It's not in yet, as he posted earlier. This was a bug fix version, before no one could get 2nd, or 3rd place. And, if someone had left, no one could win. Both of these have been fixed.
 

Gummi_Bears

New Member
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5
playing with bots = lvl up?

can i lvl up my rank by playing with bots @_@.

how long did it take you to fully function world editor...ive tried and failed =.=
 

cleeezzz

The Undead Ranger.
Reaction score
268
no you can not level ranks with bots, sometime in the future, an AI may return to the map and then it will be possible

it took me about half a year of experience to pretty much "master" GUI. it then took another half a year to get to where i am now. (but i am still learning more advanced JASS)
 

cleeezzz

The Undead Ranger.
Reaction score
268
i know :D, i was lazy to fix it cuz i realized i uploaded it to epicwar as well...
(i forgot to change the map description -,- )
but all the fixes are there
 

Vylatin

New Member
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32
I love it! This is a map that could get a spot at B-net. It is challenging, simple and really fun. 5/5, keep ut the good work!
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
It's some really high number, it's really impossible to reach it within this lifetime.
 

cleeezzz

The Undead Ranger.
Reaction score
268
For those who have played the Time archer, it would be great if some comments can be given to this idea.

Replacing Time Warp (Skill, 1st class based skill on the Timer archer)

Replacement Idea:
[Save Time Plane] [Construct Time Plane]

So, the basic idea is Time Warp is to be replaced with 2 skills, the layout and hotkeys are still in question. This skill would break off from the other class based skills as they do not require two skills to function.

[Save Time Plane]
(Subject to Change)
No Target, Uninterrupted Cast (Like windwalk)
In 2000 AoE, all arrows are "cloned." Does not affect the original arrow. Clones retain all properties of original arrow. The clones are placed exactly where the original arrow was and they are set to be locally invisible to all players except the owner (50% transparency for owner). Cloned arrows appear to be stationary and they will not affect anything (Think of it as a visual aid) Cloned arrows will move exactly to the hero's movement. Always the same distance from the hero at the same angle. (basically stuck around the hero). Still deciding on this, but this skill may be stackable and save up to 20 arrows in overlaying time planes.

You may think, Useless much? Arrows that do nothing? Move with you? Invisible to all other players? Heres where Construct Time Plane comes in

[Construct Time Plane]
(Subject to Change)
No Target, Uninterrupted Cast
Continuing from where i left off in the Save Time Plane skill... by using this skill, the "useless" arrows around you will be reconstructed back into the game. Still deciding on this, but there will be a 0.5 second "construct" time before arrows become lethal. The skill is not channeling but when you use the skill, the time planes will no longer move with the hero and a SFX will be shown to all players with vision for .5 seconds before arrows are contructed. (This makes it less cheap)

Current Issues:
No more room for another skill
More complicated (Use wise and understanding wise) (And trigger wise, These skills = Time Warp * 100 in trigger difficulty)
It can no longer save you, as Save Time Plane does not affect original arrows, just save its data so it can be constructed.

FAQ

Q: Do all time planes dissapear after being contructed?
A: Yes, or else it would be rigged to keep reconstructing a holy arrow wouldn't it?

Q: Wouldn't it be possible to Save Time Plane with a holy arrow in it, wait for the cooldown of Save Time Plane, Construct the holy arrow, and Save it again? (and repeat?)
A: I guess

Q: If I use Save Time Plane on an arrow passing by and instantly construct it, will the arrow techinically be in 2 places in 1 time plane?
A: Yes

Q: Wouldn't it be cheap if the archer stacked 20 arrows in the time plane around him and released it a burst?
A: Possibly

Q: I think Time Warp was better
A: Leave a post saying why, this idea has not been finalized

Q: Aren't these skills kinda rigged in general?
A: Give me ideas to make it balanced

Q: Will time planes dissapear if the hero dies?
A: Still deciding, I'm leaning towards yes.

Comments and Criticism welcome. Post away.
 
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