It's not in yet, as he posted earlier. This was a bug fix version, before no one could get 2nd, or 3rd place. And, if someone had left, no one could win. Both of these have been fixed.
no you can not level ranks with bots, sometime in the future, an AI may return to the map and then it will be possible
it took me about half a year of experience to pretty much "master" GUI. it then took another half a year to get to where i am now. (but i am still learning more advanced JASS)
i know , i was lazy to fix it cuz i realized i uploaded it to epicwar as well...
(i forgot to change the map description -,- )
but all the fixes are there
For those who have played the Time archer, it would be great if some comments can be given to this idea.
Replacing Time Warp (Skill, 1st class based skill on the Timer archer)
Replacement Idea:
[Save Time Plane] [Construct Time Plane]
So, the basic idea is Time Warp is to be replaced with 2 skills, the layout and hotkeys are still in question. This skill would break off from the other class based skills as they do not require two skills to function.
[Save Time Plane]
(Subject to Change)
No Target, Uninterrupted Cast (Like windwalk)
In 2000 AoE, all arrows are "cloned." Does not affect the original arrow. Clones retain all properties of original arrow. The clones are placed exactly where the original arrow was and they are set to be locally invisible to all players except the owner (50% transparency for owner). Cloned arrows appear to be stationary and they will not affect anything (Think of it as a visual aid) Cloned arrows will move exactly to the hero's movement. Always the same distance from the hero at the same angle. (basically stuck around the hero). Still deciding on this, but this skill may be stackable and save up to 20 arrows in overlaying time planes.
You may think, Useless much? Arrows that do nothing? Move with you? Invisible to all other players? Heres where Construct Time Plane comes in
[Construct Time Plane]
(Subject to Change)
No Target, Uninterrupted Cast
Continuing from where i left off in the Save Time Plane skill... by using this skill, the "useless" arrows around you will be reconstructed back into the game. Still deciding on this, but there will be a 0.5 second "construct" time before arrows become lethal. The skill is not channeling but when you use the skill, the time planes will no longer move with the hero and a SFX will be shown to all players with vision for .5 seconds before arrows are contructed. (This makes it less cheap)
Current Issues:
No more room for another skill
More complicated (Use wise and understanding wise) (And trigger wise, These skills = Time Warp * 100 in trigger difficulty)
It can no longer save you, as Save Time Plane does not affect original arrows, just save its data so it can be constructed.
FAQ
Q: Do all time planes dissapear after being contructed?
A: Yes, or else it would be rigged to keep reconstructing a holy arrow wouldn't it?
Q: Wouldn't it be possible to Save Time Plane with a holy arrow in it, wait for the cooldown of Save Time Plane, Construct the holy arrow, and Save it again? (and repeat?)
A: I guess
Q: If I use Save Time Plane on an arrow passing by and instantly construct it, will the arrow techinically be in 2 places in 1 time plane?
A: Yes
Q: Wouldn't it be cheap if the archer stacked 20 arrows in the time plane around him and released it a burst?
A: Possibly
Q: I think Time Warp was better
A: Leave a post saying why, this idea has not been finalized
Q: Aren't these skills kinda rigged in general?
A: Give me ideas to make it balanced
Q: Will time planes dissapear if the hero dies?
A: Still deciding, I'm leaning towards yes.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.