Exogenesis
New Member
- Reaction score
- 0
So I'm trying to make it so that a summoned unit will deal damage from auto attacks based off of the hero's strength (the hero who summoned the unit).
Trigger:
- Event
- Unit - A unit Spawns a summoned unit
- Conditions
- Or - Any (Conditions) are true
- Conditions
- (Unit-type of (Summoned unit)) Equal to Bear (Level 1)
- (Unit-type of (Summoned unit)) Equal to Raging Bear (Level 2)
- (Unit-type of (Summoned unit)) Equal to Spirit Bear (Level 3)
- (Unit-type of (Summoned unit)) Equal to Soul Bear (Level 4)
- (Unit-type of (Summoned unit)) Equal to Ancient Bear (Level 5)
- Conditions
- Or - Any (Conditions) are true
- Actions
- Unit - Cause (Summoned unit) to damage (Target unit of issued order), dealing ((Real((Strength of (Summoning unit) (Include bonuses)))) x 1.00) damage of attack type Spells and damage type Normal