G
guitarplay
Guest
HELPERS
-Guitarplay101 (leader)
-AgentPaper
-TOC Cid
-DarthFett
-IpeonRush-Ship
PLZ DO NOT HESITATE TO OFFER YOUR HELP AS A TESTER. IF POSSIBLE I WOULD LIKE 10-12, THEROFRE WE PROBABLY NEED 6-8 MORE. NO PREVIOUS KNOWEDGE REQUIRED.
AVIATOR WARZ
Weapons/Items
Attacks are done as items, following the tank warz- battle ships style and Done with compounding a weapon, w/ its upgraded amo for more weapons
Basic turret
Advanced turret
Rocket launcher
--rocket launcher --> twin rocket
--hellfire amo --> helfire rockets
----helfire rockers --> twin hellfire
bomb
--bomb --> multi bomb
--bio bomb --> biological warfare
--nuke --> nuclear warhead
DEFENCES
I was thinking, missile turrets w/ the model from sc i found
CLASSES OF SHIPS
Allience Units: (all bassed of flying machine)
Regular plane (ME109 model) - regular units like ones allready in map
Jet (3dMax model thing) - Fast, like one step above the regular plane, and faster
Bomber (bomber model)- A bomb plane, that has bombs and regular weapons. (just use regular momb abilites that are there) Good and rarly created
Mothership (carrier model)- big and strong, jsut like the big one from battleships
Hero:
Plane(ME109) - like the sailor from battlehsips
Jet(3dMax) - like the interceptor
Bomber(bomber) - meant for attacking base, and has built in nuke and bio bomb (expensive, w/ lots of health)
Kamakazi(ProtossScout)- Like the crusader from battleships
NaboPiolate(naboStarFighter)-basicaly just make a ship like the jet, but one step above for everything
UltimateShip(Wraith) - fast, and powerfull, with good abilites, and lots of health
HELPERS AND THEIR POSITIONS
triggers
-AgentPaper
-IpeonRush-Ship
terrain
Me(for now)
units
Darthfett
items
TOC_Cid
testing
13s-shadowfax
Me
TOC_Cid
Darthfett
_______(IpeonRush-Ship)
_______
_______
_______
_______
_______
_______
_______
previouly working on units and items
B]debugging triggers(or more units)*[/B]
next is finishing terrain(or debugging triggers)
Terrain is going to be finished after i get the triggers fixed, and the items at a good point. It will be made from the current map to avoid transferal interference.
*due to scheduling the debugging and fixing of triggers may be postponed because IpeonRush is busy at the moment. Darthfett, be ready to start working again
-Guitarplay101 (leader)
-AgentPaper
-TOC Cid
-DarthFett
-IpeonRush-Ship
PLZ DO NOT HESITATE TO OFFER YOUR HELP AS A TESTER. IF POSSIBLE I WOULD LIKE 10-12, THEROFRE WE PROBABLY NEED 6-8 MORE. NO PREVIOUS KNOWEDGE REQUIRED.
AVIATOR WARZ
Weapons/Items
Attacks are done as items, following the tank warz- battle ships style and Done with compounding a weapon, w/ its upgraded amo for more weapons
Basic turret
Advanced turret
Rocket launcher
--rocket launcher --> twin rocket
--hellfire amo --> helfire rockets
----helfire rockers --> twin hellfire
bomb
--bomb --> multi bomb
--bio bomb --> biological warfare
--nuke --> nuclear warhead
DEFENCES
I was thinking, missile turrets w/ the model from sc i found
CLASSES OF SHIPS
Allience Units: (all bassed of flying machine)
Regular plane (ME109 model) - regular units like ones allready in map
Jet (3dMax model thing) - Fast, like one step above the regular plane, and faster
Bomber (bomber model)- A bomb plane, that has bombs and regular weapons. (just use regular momb abilites that are there) Good and rarly created
Mothership (carrier model)- big and strong, jsut like the big one from battleships
Hero:
Plane(ME109) - like the sailor from battlehsips
Jet(3dMax) - like the interceptor
Bomber(bomber) - meant for attacking base, and has built in nuke and bio bomb (expensive, w/ lots of health)
Kamakazi(ProtossScout)- Like the crusader from battleships
NaboPiolate(naboStarFighter)-basicaly just make a ship like the jet, but one step above for everything
UltimateShip(Wraith) - fast, and powerfull, with good abilites, and lots of health
HELPERS AND THEIR POSITIONS
triggers
-AgentPaper
-IpeonRush-Ship
terrain
Me(for now)
units
Darthfett
items
TOC_Cid
testing
13s-shadowfax
Me
TOC_Cid
Darthfett
_______(IpeonRush-Ship)
_______
_______
_______
_______
_______
_______
_______
previouly working on units and items
B]debugging triggers(or more units)*[/B]
next is finishing terrain(or debugging triggers)
Terrain is going to be finished after i get the triggers fixed, and the items at a good point. It will be made from the current map to avoid transferal interference.
*due to scheduling the debugging and fixing of triggers may be postponed because IpeonRush is busy at the moment. Darthfett, be ready to start working again