Create 1 unit makes 2 units for some reason?

vi3tbomba

New Member
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My trigger, 'create 1 unit' for some weird reason, makes 2 units. Why is that?

Heres my code:

Events
Conditions
-Braizer2 Equal to 1
Actions
-Wait 5.00 seconds
-Unit - Create 1 Claw Finger for Player 12 (Brown) at (Position of Brazier 1 2497 <gen>) facing (Position of Brazier 2498 <gen>)
-Animation - Play (Last created unit)'s birth animation
-Unit - Pause (Last created unit)
 

Sim

Forum Administrator
Staff member
Reaction score
534
There is no events in your trigger. Post the trigger launching it.
 
M

Mythic Fr0st

Guest
hmm

Post the trigger that runs that trigger or the event you have for it
 
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