Im not sure, I want to make the creeps attack a player unit only if the player attack them or get close to them, in my map I walk near a creep ( 600 distance away, aprox..) but they attack the player (me) and i'm not attack them, just like something similar on Dota...
the smalles aquisation range possible is 1.00 because its round down, any smaller value will result in 0.00 and thus disable the attack, if you set the aquisation range of your creeps to be 1.00 they will only attack players if these attack them first or allies are attacked close to them.
oh yeah, I try it and it works, lower the creep's sight and modify in trigger editor "units - set acquisition range" and I got than I want,
thanks for everybody, thanks pals. :thup:
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