Creeps Unite!

darkRae

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1)
It's not based from Entangling Roots, that's a mere War Stomp.
And why would Heroes take more damage from normal units? Because of different durations? However, making it durational damage is a good suggestion too...
Lemme think about is first :D

2)
I don't use any triggers for the Ocean spell.
It's a mere Locust Swarm.
 

R@i_no_Wyrm

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I know.. (after see the ocean ability)
But I recorganize it's a war stomp.
And I think : The text says like that... and maybe it'll be better with entangling roots...:D That's why I post
 

darkRae

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However, if you use Entangling Roots, the affected enemy units can still cast spells.
That's why I prefer Stunning them using War Stomp. (because the Hand of Hell is so evil it doesn't let them do anything :p nah, that's just a joke)
 

R@i_no_Wyrm

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how's the hero going?
Maybe you should add some items. I feel like the items are very cheap and I spent all of my money at mercenaries...

And I've tried 75% of the items in ONE game! In my opinion, each item are hard enough to get. maybe you only can try 5-7% in one game... (high price or long waiting time or... blah; I don't know...)

For Ueki, I think his regeneration is really make him invulnerable for the early 6 levels... maybe make it increase along his level?
>lol, funny kurogane

And maybe the 8xx year old tauren's ultimate too strong... I take out a tower alone with that and still can creeping well at lv 11.

If the barracks has been destroyed, the creeps still spawn there w/o any thingy? can you make it spawn at the main fort after the opponent's lane get the super creeps?

That's all Critics.
Comments :
Nice map. Balance size, nice doodads.:D
 

darkRae

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The items sold in the base are quite cheap, since they are your basic items (and they're very useful if you use it right) For instance, the HP Potion :rolleyes:

If you spend all your money on items, you won't have Mercenaries. If you have Mercenaries, you won't get items. It's strategical and situational, depends on your enemy (whether he buys items, or is he a ranged Hero, or he has a lot of mercenaries, etc.)

Well, if an Ultimate isn't that good, what do you want it to be? :rolleyes:
Getting the most benefit of your Ultimate is one of the keys to victory :D

Let me guess, when you've destroyed the Barracks (and there's only the Cannon Tower left) The creeps are spawned, and they ignore you? That's why you need a friend to play with you to make the game interesting :D

About the Heroes, I have 3 Heroes in my mind :D just need to think of their Ultimates.
And I have another Creep to add in the Dark Portal, if I could think of it (coincidentally, it is also a Storm Wyrm :p we have the same idea)
 

R@i_no_Wyrm

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Hey, the one thing about the creeps spawning are right. Your base can be destroyed because of that! Your creeps just ignore your base...

And, I tried some of the mercenaries and almost all of the items! I got too much money, I think... Maybe you should make some recipe...
 

darkRae

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R@i, did you play it with your friend?
Since if you do, I believe you won't have too much money...
(For example, you have to replace the mercenary that has been killed)

Or... if you did play with a friend and has too much money, I think I'll have to do something with that :D depends
 

R@i_no_Wyrm

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erm... nope, but I see you've made some undying mercenaries. And I take ninjas and make them blink to the water area in your map so just call they're invulnerable... and make them rest in the fountain... I've played it with my friend once but it didn't come into an end. That is when I realize that the tower regenerate! It make our attack useless... at least in my case...
 

darkRae

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Towers do regenerate.
Ninja is really hard to be killed, I meant it to be that way.
 

darkRae

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1. 24 Hours have passed
2. I'm the last one to post
3. This thread is getting lonelier as less people are getting interested in it

Time to BUMP
Anyway, here's a small preview of what to come in the next version (guess what this means :D)

6tkaow4.jpg
 

R@i_no_Wyrm

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a hero who can metamorph into a super ranged unit? so even the towers couldn't reach him... and flying....:nuts:
 

darkRae

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Nope, it's a new unit. And it's cool :D

The update is finished!
Creeps Unite! v1.03

Changelog for Creeps Unite! v1.03 :
- Recovered the previous Loading Screen.
- Nah, now I used a Custom Loading Screen. It's a view from a street near my house.
- Removed the item Reversal Book from the game (bye-bye) since it has the potential to cause bugs.
- Reworked on the damage-type-to-armor-type-%-damage (whatever it is called) Let's hope it doesn't cause issues :)
- You can check how many % exactly you'll deal to an armor type by checking a unit's armor.
- Same thing goes to damage.
- Since a lot of people argued about Ancestral Strength, I decided to decrease the bonus from 150% to 130%.
- Let's hope it's not too weak now.
- Added a new unit to the Dark Portal, the Thunder Wyrm.
- Various unit description fixes.
- Fixed Spear Master's description.
- Lowered Spear Master's STR growth from 3.2 to 2.9
- Raised Spear Master's AGI growth from 3.7 to 4.0
- Fixed Ogre Wizard's description.
- Fixed Unholy Frenzy's tooltip. It lasts 15 seconds now.
- Decreased Unholy Frenzy's cooldown from 7 to 2.
- Decreased Unholy Frenzy's mana cost from 75/75/75 to 75/60/45.
- Decreased Curse of the Magi's cooldown from 5 to 3.
- Decreased Curse of the Magi's duration from 20 to 14.
- Decreased Curse of the Magi's mana cost from 95/95/95 to 95/90/85.
- Increased Melta Club's damage per second from 5/10/15 to 8/16/24.
- Decreased Requiem's Devour's
damage per second from 100 to 60.
- Gave Devour a 12 second cooldown.
- Decreased Assassin's attack cooldown from 6.50 to 5.75
- Increased Assassin's attack range from 1800 to 1900.
- Increased Rutile's damage from 15/25/40 to 15/30/45.
- Increased Dark Slashes' mana cost from 6/6/6 to 10/10/10.
- Increased Dark Slashes' (upgraded)
mana cost from 6/6/6 to 12/12/12.
- Increased Troll Headhunter's HP regen from 4.00 to 10.00
- Decreased Titanus' gold cost from 2000g to 1800g, lumber cost is the same.
- Decreased Demo Beetle's gold cost from 1000g to 800g.
- Greatly increased Boulder Bomb's total damage from 120/240/400 to 160/320/480.
- Decreased Heavenly Being's HP regen bonus from 8 to 6 per second.
- All Ueki's spells (excluding his Ulti) has 55 mana cost previously. Now it is 65.
- Increased Kurogane's cooldown from 22/19/16 to 22/20/18.
- Increased Ranma's duration from 12/12/12 to 15/15/15.
- Decreased Seikuu's duration from 15/15/15 to 12/12/12.
- Decreased Water Magic's cooldown from 35/35/35 to 30/30/30.

Download in the first page (wait, I posted this earlier than I upload it :p)
 

R@i_no_Wyrm

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lol, nice goin'. I haven't try, but I recommend you to add some new features as well as changing abilities. (add mercenaries, items and hero is enough but... yah just it's not that much... c'mon! I know you can do it!):D
 

darkRae

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1. It's more than 24 hours since the last reply.
2. But I'm not the last one to post

Just BUMPing! :D
Also, I just want to tell you guys that I'm having school exams next week.
So the next Creeps Unite will be reaaally late. Have fun :)
 

R@i_no_Wyrm

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hah, same here. Just work on it in the exam for refreshing! I'm planning to do that:D

>The tooltip of your Thunder Wyrm doesn't describes that it's semi-automatic. Better add it!
 

darkRae

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> >The tooltip of your Thunder Wyrm doesn't describes that it's semi-automatic. Better add it!

Actually, any semi-decent or experienced player would know it.
But I'll add it in the F9 Tips.
 

R@i_no_Wyrm

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wc3scrnshot112607103417qn3.th.jpg

lol, see what's happening here!:D

Also, a greater one :
wc3scrnshot112607103456ly0.th.jpg


LOL! I did this 'coz I see that lava lord's volcano make units raised just like a terrain. I tried to put one in the top of another, and that's what happened!
Annnd; see what happens next when the lowest one disappear : just like pic2! The volcano is flying! It made lag when I see to the top, and after some more volcanoes after another, I only see black screen if I see the volcano. What do you think? Consider this as a bug or just leave it? funny!

>Lava lord's really strong both at vs. tower and creeping. Maybe he's imba? his living flame is really effective against creeps! I took out a group of creeps alone in lv1!

EDIT : Lich's nova spell tells me that it'll damage structure, but it isn't.
 

darkRae

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173
1)
That's not a bug, and it's not changeable, I guess.

2)
Perhaps I'll lower the damage from Living Flame.

3)
Oh, it damages Structure in the earlier version, but I forgot to change the tooltip.

Thanks for feedback :p
 

R@i_no_Wyrm

New Member
Reaction score
43
hello, I see some game interface wrong tying.

In attacks and defense (especially normal ones) some still show up the default text. Better you check it again.:D
 
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