Halofan
New Member
- Reaction score
- 7
Are the any trigger action that could delay the damage of an ability? For instance, if I make a custom ability, Sticky Bomb, it will attach a bomb to an enemy and then after a few seconds, do area damage. The problem is, I need time to allow the Hero to escape before it explodes. I've tried triggering the damage, but it seems really buggy and is not working properly. So are there any triggers that will simply delay the damage? Or better yet, are there any abilities that have this built in? Thx ![Big Grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)