CYBER_Aeon
New Member
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I've created a special tower for my project, that has the ability to capture enemies at a decent range. I've given it a modified Devour Cargo and Devour ability. I've always added some special effects to the ability, and increased the range.
Here's where it gets weird. When I cast 'Devour' on a target, it doesn't always capture the unit! The animations play - which are clearly being triggered by the ability - yet the target isn't captured. It seems to be unable to touch any unit that's in the middle of an attack, but I can't tell for sure.
Does anybody have any ideas why Devour won't always devour? Or did I just set something wrong here?
Here's where it gets weird. When I cast 'Devour' on a target, it doesn't always capture the unit! The animations play - which are clearly being triggered by the ability - yet the target isn't captured. It seems to be unable to touch any unit that's in the middle of an attack, but I can't tell for sure.
Does anybody have any ideas why Devour won't always devour? Or did I just set something wrong here?