FootysMaXeD
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Ok so i'm modifying a skill for a Super-Creep in my map.
Devour is an ability that can eat heroes.
It deals 35 dps to target hero until it is dead, or until the Firebelly dies.
Devour is able to Miss it's target if it is moving too fast out of range. This triggers the 2 minute cooldown.
I want to improve this skill, because it's really sort of a disaster.
The 35 dps it does makes it so heroes with high regeneration suffer, and heroes with high health pools stay inside the Firebelly's stomach for much too long.
This is the change I have in mind:
Devour (5 minute cooldown; Does not Miss)
The Firebelly eats a target hero (200 cast range) and releases it 10 seconds later. The hero also takes 35% of his maximum health as damage, during this duration. The hero is released after this 10 seconds, or if the Firebelly dies.
Problems I'm having:
1. How do I have the hero take %-based damage while inside the unit's stomach?
2. How do I cause the hero to be released after 10 seconds of digestion? (I was thinking I have to basically make a triggered version of Devour)
3. How do I make "Devour" an ability that never misses, so I can set the cooldown accordingly.
Plz Help lol?
Thanks
Devour is an ability that can eat heroes.
It deals 35 dps to target hero until it is dead, or until the Firebelly dies.
Devour is able to Miss it's target if it is moving too fast out of range. This triggers the 2 minute cooldown.
I want to improve this skill, because it's really sort of a disaster.
The 35 dps it does makes it so heroes with high regeneration suffer, and heroes with high health pools stay inside the Firebelly's stomach for much too long.
This is the change I have in mind:
Devour (5 minute cooldown; Does not Miss)
The Firebelly eats a target hero (200 cast range) and releases it 10 seconds later. The hero also takes 35% of his maximum health as damage, during this duration. The hero is released after this 10 seconds, or if the Firebelly dies.
Problems I'm having:
1. How do I have the hero take %-based damage while inside the unit's stomach?
2. How do I cause the hero to be released after 10 seconds of digestion? (I was thinking I have to basically make a triggered version of Devour)
3. How do I make "Devour" an ability that never misses, so I can set the cooldown accordingly.
Plz Help lol?
Thanks