Drakonia Rpg Project

Juliano

New Member
Reaction score
8
BUG FIXED!
The bug was crashing the game because of World Editor Unlimited...
The crash was something like that there were so much units for neutral hostile, 613 to be more especific...I uninstalled the WEU so now the creeps really fight instead of waiting 2-5 seconds to do something...
Also I had to remove lots of creeps...so now the is a blank area that will be added more features...I changed the hero select area too...
Now with this update I think I may release the beta as soon as possible...
The beta won't have saveload system, because there shall be this beta than in few weeks or days I will release another one with more features...
The features I'm planning for v0,6 are :
-SaveLoad system
-A labirinth to cover the blank area
-Perphaps a cool quest that needs all the 4 players
-Bug fixes(yah I know there shall be many in this)
-Lots of quests (more than 30)
-The last boss...
-More itens
-Perphaps finish a new hero
-Improve balances and etc

tHANKS!


~~~~AREA RESERVED FOR SCREENSHOTS~~~~
sss1um0.png

Loading Screen
sss2kt4.png

new Selection area
sss3sy1.png

Hunting
sss4gx5.png

A small dungeon
sss5he0.png

Zekhrans Fury
sss6yz1.png

Another screen
sss7wd9.png

Hiring Mercenaries...
 
E

Elfsilver

Guest
If you are still looking at a crusader ulty, I might suggest Blade of Divination. I am going include a demo map with it already said and done with imported stuff and all, but here is the data for it.

Change the Icon to some sort of holy sword. I just happen to have one on hand. Now, change the animation to stand victory (I am asuming you are using a captain, or footman based model, if not, then you can change it to whatever). Create the buff and give the caster art the Ressurection Caster. Now, this point is up to you. I used the Holy Awakening Model to be the misile, but you can choose.

I would change the tooltips, and add a vertex coloring changing the casting unit to 40% transparency with 100% red, 78% green, and 0% blue.
 

Attachments

  • Blade of Divination.w3x
    36.3 KB · Views: 218

Juliano

New Member
Reaction score
8
Nice spell but I already have a ultimate
Wrath of God
so I won't use it... sry


Added some screenshots
 

Juliano

New Member
Reaction score
8
There are 7 or 8 bosses in the map...all them might require potions or some strategy to kill... so...will be hard to kill that Naz'Raj guy if you are low level...

Also the map has been made mostly for single player...but I decided to put some others...
 

Juliano

New Member
Reaction score
8
Yes...it's completed, the beta is now completed, but there are lots of things it dont have, but will be added in the next version
-The final boss
-A area is blank
-Some creeps don't drop itens
-Quests(don't have any yet)
-Item Combinations(dont have any yet)

I'm writing a preview of the map right now
EDIT: Map finished please check out and give feedback!
http://world-editor-tutorials.thehelper.net/maps.php?view=522
 
S

Sadcase123

Guest
Hey Juliano, i tested your latest map and i decided to leave some comments since it was a great RPG:

-I think you should make the whole town visible to players, because it wasnt until i reached lvl 15 den i realised that there was an armoury shop. This way, it can save people the trouble from finding shops, etc.

-Nice idea on the bed( The one where you can pay 500 gold to rest ). However, since there is a well of eternity already in the middle, the bed seems quite unusuable to me =/. Due to the price of 500 gold ( Yeah it can be quite expensive for first- timers ). I suggest you may want to lower the price.
Or you may just want to clear them to add something else interesting?

-The fusion shop isnt ready yet right?If it isnt, i may want to be able to give some ideas for the fusion shop.

-You may want to add an upgrade center (i got this idea from other rpgs). For example, lets say i start out with a rogue class.when i reach a certain lvl, maybe 15, i can go to this certain building and upgrade maybe like in this order.

Assasin:
Needed to upgrade, lvl 15 or above rogue

Master Assasin:
Needed to upgrade, lvl 30 or above Assasin

I'll think you get what i mean...

-Overall, the map was great i'll think i give it a 9/10

P.S. I only tried your Berserker Hero so far, the skills are great, no bugs i think, im gonna try others now ^^
 

Juliano

New Member
Reaction score
8
Hey Juliano, i tested your latest map and i decided to leave some comments since it was a great RPG:

-I think you should make the whole town visible to players, because it wasnt until i reached lvl 15 den i realised that there was an armoury shop. This way, it can save people the trouble from finding shops, etc.

-Nice idea on the bed( The one where you can pay 500 gold to rest ). However, since there is a well of eternity already in the middle, the bed seems quite unusuable to me =/. Due to the price of 500 gold ( Yeah it can be quite expensive for first- timers ). I suggest you may want to lower the price.
Or you may just want to clear them to add something else interesting?

-The fusion shop isnt ready yet right?If it isnt, i may want to be able to give some ideas for the fusion shop.

-You may want to add an upgrade center (i got this idea from other rpgs). For example, lets say i start out with a rogue class.when i reach a certain lvl, maybe 15, i can go to this certain building and upgrade maybe like in this order.

Assasin:
Needed to upgrade, lvl 15 or above rogue

Master Assasin:
Needed to upgrade, lvl 30 or above Assasin

I'll think you get what i mean...

-Overall, the map was great i'll think i give it a 9/10

P.S. I only tried your Berserker Hero so far, the skills are great, no bugs i think, im gonna try others now ^^

Oh thanks!Good feedback!About the suggestions:

-Ok, town will be visible, also players will share vision between them

-The idea of the bed was to players come to sleep and have their cooldowns recharged (some ultimates at higheer lvls have quite long cooldown), also when you are level 30 or more, depending the place you hunt, you will get some negative buffs that take a lot to be auto-removed. Anyway, good idea removing that, I will think about adding a different thing, like a training ground for newbies...

-The fusion shop combines itens as you may already know, and yes tell me some suggestions about future fusions.

-Hmmm nice idea, I will think about that...

Thanks, bye!
 
S

Sadcase123

Guest
yeah, sharing vision amongst players is great.

Im testing phoenix archer right now, will be back for some for comments if you'll like :)
 

Juliano

New Member
Reaction score
8
Ok but... Phoenix isn't avaliable yet, it will be added on 0.6 along with an additional hero, I'm currently working to remove the beds and add something like a labirinth, a training ground and a survival challenge room...
 
S

Sadcase123

Guest
Oh yeah sry, didnt realised it was unavailable. I was testing the warlock, skills are great, but the hellfire skill is too unbalanced, because the warlock doesnt have much life, and when i tried using it again a bunch of tazs and furlbogs warlords around i killed myself before they even managed to hit me lol.

Oh yeah, btw, for the fusion shops, are you considering items to auto-combine with themselves, or players are required to buy the recipes including the items needed?
 
S

Sadcase123

Guest
Sry for double posting, but i just finished trying out riflemaster, all's good, i love the hawkeye skill.

I hope to be a beta tester for this map, and i really love to see the other new versions coming out :D

P.S. Remember to add save/load systems, its essential for every rpg.
 

Juliano

New Member
Reaction score
8
Thanks for the feedback again, nice to see that people are testing my map heheheh

I will improve the Hellfire, in the next version it will have less damage but won't damage the Warlock or her allies.

Yes the riflemaster is very balanced, but he's a bit too weak on late games... I will improve his attributes increase per lvl...

I'm right now completing a place where the players enter in a challenge room where they must fi9ght for their lives along some levels of monster invasions, if a player reaches the final level( that will have lots of powerful monsters) he will earn a medal, wich can be used in other tasks...

I will add you to the beta testers list...

Also if someone elsewants to give feedback too, be welcome...
 
M

MikeTheGuy

Guest
I tried out your RPG on single player as the Riflemaster and I thought it was great. I like the Hawkeye skill as well, but my favourite is the Frag Grenade.

9/10, great job, I'll try out some other heroes a little later. Can't wait for the next update.
 
S

Sadcase123

Guest
I just tried crusader, its really nice too. No bugs, nothing, and im waiting for the next version :)

Oh yeah btw, Juliano, you still havent answered me my qns about fusion items.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top