Does anyone know how to make a -10% aura that works on enemies?
xD
And, does anyone know how to create a 2nd attack that targets mechanicals (ships) only? I only checkmarked mechanical/enemy/vulnerable/invulnerable, and it doesn't seem to be working.
>Does anyone know how to make a -10% aura that works on enemies?
Base it off the proper aura. Want a -10% attack speed aura? Use Endurance Aura, and make the value negative. Slower movement speed? Endurance Aura again, or Unholy Aura. Maximize its area of effect. Add it to a dummy unit at the middle of the map. If that's not big enough, divide the map into square regions and place a dummy with the aura in the center of each.
>And, does anyone know how to create a 2nd attack that targets mechanicals (ships) only? I only checkmarked mechanical/enemy/vulnerable/invulnerable, and it doesn't seem to be working.
First, did you enable both attacks? If not, it'll by default only use the first one. Also, is your attack 1 able to hit mechanical targets? Uncheck if it is able to.
>What targets should a skill on a dummyunit, a "Road Aura" that speeds up anything on the roads, be able to affect?
If you only want creatures on a road to be affected, you might want to trigger it and add a buff as long as they stay within the designated area instead of using an aura. Auras are circular.
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.