Does anyone know how to make a -10% aura that works on enemies?
xD
And, does anyone know how to create a 2nd attack that targets mechanicals (ships) only? I only checkmarked mechanical/enemy/vulnerable/invulnerable, and it doesn't seem to be working.
>Does anyone know how to make a -10% aura that works on enemies?
Base it off the proper aura. Want a -10% attack speed aura? Use Endurance Aura, and make the value negative. Slower movement speed? Endurance Aura again, or Unholy Aura. Maximize its area of effect. Add it to a dummy unit at the middle of the map. If that's not big enough, divide the map into square regions and place a dummy with the aura in the center of each.
>And, does anyone know how to create a 2nd attack that targets mechanicals (ships) only? I only checkmarked mechanical/enemy/vulnerable/invulnerable, and it doesn't seem to be working.
First, did you enable both attacks? If not, it'll by default only use the first one. Also, is your attack 1 able to hit mechanical targets? Uncheck if it is able to.
>What targets should a skill on a dummyunit, a "Road Aura" that speeds up anything on the roads, be able to affect?
If you only want creatures on a road to be affected, you might want to trigger it and add a buff as long as they stay within the designated area instead of using an aura. Auras are circular.
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