Knights
You can change this now in User CP.
- Reaction score
- 71
So yeah I have a trigger that creates a bunch of floating texts and displays them, but the displaying doesn't work. Also, I know it is actually creating them, because it DOES work when I enable the ? mark when you acquire a quest, just the ! mark won't show up before you get the quest.
Yet this code seems to get the ? mark to show:
Anyone know the problem?
Thanks,
Knights
Code:
Floating Text
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
-------- Quest1 --------
Floating Text - Create floating text that reads ! at (Center of Region 104 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 0.00%), and 0.00% transparency
Set FloatTextExclamation1 = (Last created floating text)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Floating Text - Show FloatTextExclamation1 for (Player group((Picked player)))
Floating Text - Create floating text that reads ? at (Center of Region 104 <gen>) with Z offset 0.00, using font size 10.00, color (100.00%, 100.00%, 0.00%), and 0.00% transparency
Set FloatTextQuestion1 = (Last created floating text)
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Floating Text - Hide FloatTextQuestion1 for (Player group((Picked player)))
Yet this code seems to get the ? mark to show:
Code:
GuideQuest
Events
Player - Player 1 (Red) Selects a unit
Player - Player 2 (Blue) Selects a unit
Player - Player 3 (Teal) Selects a unit
Player - Player 4 (Purple) Selects a unit
Player - Player 5 (Yellow) Selects a unit
Player - Player 6 (Orange) Selects a unit
Player - Player 7 (Green) Selects a unit
Player - Player 8 (Pink) Selects a unit
Player - Player 9 (Gray) Selects a unit
Player - Player 10 (Light Blue) Selects a unit
Conditions
(Triggering unit) Equal to Guide 0528 <gen>
Actions
Floating Text - Hide FloatTextExclamation1 for (Player group((Triggering player)))
Floating Text - Show FloatTextQuestion1 for (Player group((Triggering player)))
Anyone know the problem?
Thanks,
Knights