Hell Fire Battlegrounds

Do you like this map idea?

  • Hell Yeh

    Votes: 10 38.5%
  • Its good

    Votes: 6 23.1%
  • I like it

    Votes: 1 3.8%
  • Its ok

    Votes: 4 15.4%
  • Its stupid

    Votes: 5 19.2%

  • Total voters
    26

crystalguard

New Member
Reaction score
11
hay thanatos if your doing the abilitys then for the hero with the unmounted evil arthas model, then you should give it a Ominislash ability from dota i have the trigger for it if you dont already know it:D just ask if you want it
 

Miz

Administrator
Reaction score
424
¿¿Question??

I hope this game is done soon because you told me and the other shamans you're back and you're never online so were like ¿Wtf?

So I hope to play thiss soon !
 

Thanatos_820

Death is Not the End
Reaction score
91
hay thanatos if your doing the abilitys then for the hero with the unmounted evil arthas model, then you should give it a Ominislash ability from dota i have the trigger for it if you dont already know it:D just ask if you want it

I think you should tell Hi_Im_Bob that. He has the map currently.

Hi_Im_Bob, you better have that map now.

¿¿Question??

I hope this game is done soon because you told me and the other shamans you're back and you're never online so were like ¿Wtf?

So I hope to play thiss soon !

Hey, don't expect this so early. We'll have this ready in a couple weeks (Perhaps months). And what the heck? Who said that?
 

Drakethos

Preordered Sc2 ftw!
Reaction score
56
ill be done with my science fair soon, i havent been on wc3 forever, i might be on this weekend but i wanna play wow though... Any way what ability is ominslash, can you describe it, if its cool then go ahead and use it.
 

Thanatos_820

Death is Not the End
Reaction score
91
Go ahead and play, we'll finish most of it up for you, with Me, Crystalguard and Hi_Im_Bob working at a quick pace, you'll have the map ready by the end of March or so :).
 

crystalguard

New Member
Reaction score
11
ill be done with my science fair soon, i havent been on wc3 forever, i might be on this weekend but i wanna play wow though... Any way what ability is ominslash, can you describe it, if its cool then go ahead and use it.

well in ominislash your hero blinks to the targeted unit and randmoly blinks around the targeted unit attacking dealing X to X damage, And yes it is cool why wouldent it, its a nonjass spell from Dota
 

hi_im_bob

......and you are?
Reaction score
44
Sorry I really don't know what you want me to do, I have made 0 changes. crystalguard can u give me triggers for omnislash?
 

Thanatos_820

Death is Not the End
Reaction score
91
OH NO! WE'VE WASTED THIS MUCH TIME!?! We gotta hurry, quicken the pace so I can work again!
 

crystalguard

New Member
Reaction score
11
Sorry I really don't know what you want me to do, I have made 0 changes. crystalguard can u give me triggers for omnislash?

ok here
Code:
Omnislash
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Omnislash
Actions
Set o = (Triggering unit)
Set t = (Target unit of ability being cast)
Set tl = (Position of t)
If ((Level of Omnislash for o) Equal to 1) then do (Set loops = 2) else do (Do nothing)
If ((Level of Omnislash for o) Equal to 2) then do (Set loops = 4) else do (Do nothing)
If ((Level of Omnislash for o) Equal to 3) then do (Set loops = 7) else do (Do nothing)
Unit - Make o Invulnerable
Animation - Change o's vertex coloring to (100.00%, 100.00%, 100.00%) with 50.00% transparency
Selection - Remove o from selection
Unit - Move o instantly to tl
Custom script: call RemoveLocation(udg_tl)
Animation - Play o's attack animation
Unit - Cause o to damage t, dealing (Random real number between 150.00 and 250.00) damage of attack type Hero and damage type Normal
Special Effect - Create a special effect attached to the chest of o using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
For each (Integer A) from 1 to loops, do (Actions)
Loop - Actions
Wait 0.30 game-time seconds
Set o_current_loc = (Position of o)
Set EG[1] = (Units within 600.00 of o_current_loc matching ((((Matching unit) is A structure) Not equal to True) and ((((Matching unit) is alive) Equal to True) and ((((Matching unit) belongs to an enemy of (Owner of o)) Equal to True) and ((((Matching unit) is A flying
Set EG[2] = (Random 1 units from EG[1])
Custom script: call RemoveLocation(udg_o_current_loc)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Number of units in EG[1]) Greater than 0
Then - Actions
Unit Group - Pick every unit in EG[2] and do (Actions)
Loop - Actions
Set p = (Picked unit)
Set pl = (Position of p)
Selection - Remove o from selection
Unit - Move o instantly to pl
Custom script: call RemoveLocation(udg_pl)
Animation - Play o's attack animation
Unit - Cause o to damage p, dealing (Random real number between 150.00 and 250.00) damage of attack type Hero and damage type Normal
Special Effect - Create a special effect attached to the chest of o using Abilities\Spells\NightElf\Blink\BlinkCaster.mdl
Special Effect - Destroy (Last created special effect)
Custom script: call DestroyGroup(udg_EG[1])
Custom script: call DestroyGroup(udg_EG[2])
Else - Actions
Custom script: call DestroyGroup(udg_EG[1])
Custom script: call DestroyGroup(udg_EG[2])
Selection - Add o to selection for (Owner of o)
Animation - Change o's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
Unit - Make o Vulnerable
Selection - Add o to selection for (Owner of o)
Animation - Change o's vertex coloring to (100.00%, 100.00%, 100.00%) with 0.00% transparency
Unit - Make o Vulnerable

Varraibals
o=ominislash caster
EG=enemy group [array1]
t= Target
tl=Target Location
o_current_loc= "o" current location
p= person(unit varrible)
pl= "p" loaction


Hopefully i dident forget anything :D
 

Thanatos_820

Death is Not the End
Reaction score
91
Me if you want, I'll work on the terrain and tooltips of heroes. I'll do some more that those though, I'll get some ideas on mind.
 

Drakethos

Preordered Sc2 ftw!
Reaction score
56
what about abilities as soon as every hero gets abilities ill start releasing it for beta testing.
 

Thanatos_820

Death is Not the End
Reaction score
91
Yeah, I'll also do that. I'm getting kinda bored just working on my maps. I want to work on other people's maps.
 

Drakethos

Preordered Sc2 ftw!
Reaction score
56
k cool, im anxious to release the first version to bnet, I'm gonna need multiple people to host it, let me know when you think we'll have the abilities so i can make a thread in the wc3 thread zone about hosting my project.
 

Thanatos_820

Death is Not the End
Reaction score
91
Don't worry, I find a suitable icon for it. And Dargoth, if the abilities don't really go right, you can remove them from the hero and replace it with one of your own.
 

Drakethos

Preordered Sc2 ftw!
Reaction score
56
ok, i was planing on changing them around so if you dont see your ability don't feel to bad, it just wouldnt work out, or i didnt like it
_____________________________
can you give me the latest version, continue to work on it, i just wanna look at it and show it to a few clan members
 
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