Help With Special Effects

NeosDany

Member
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hello again, i have a little question, how can I attach an effect to a dummy unit, is possible ?
With triggers obviusly ...

Like Create dummy
set dummy last created unit
attach effect to /overhead / of /dummy/ using /custom effect/
 

Romek

Super Moderator
Reaction score
963
Dummy 'models' only have "origin" attachment points.
To move the effect, you'll need to move the dummy unit (SetUnitFlyHeight for vertical movement).
 

NeosDany

Member
Reaction score
1
I make it attach to the origin, but the effect cannot be seen,
can you make a simple map of it pls ?
 

Romek

Super Moderator
Reaction score
963

NeosDany

Member
Reaction score
1
The dummy works, but the main objetive i want dont, see you know some effects like the elune arrow of defense of the ancients that cannot be selected by any player, i made my dummy with no model so the effect, I place in the position of the dummy but it actually laags, and i Use Custom Script call RemoveLocation (udg_My_Point) - but seems that i cannot attach a special effect to a unit that cannot be selected ><
 
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