Assuming a trigger that fires upon "Starts the effect of an ability"....
Trigger:
Unit - Create 1 Footman for Player 1 (Red) at ((Center of (Playable map area)) offset by 256.00 towards (Facing of (Triggering unit)) degrees) facing Default building facing degrees
The leakage is actually a bit more complicated here due to the Polar Offset. There are two leaks - one for the initial point and one for the offset point. So a scheme like this is needed:
Point1 = (Center of (Playable Map Area))
Point2 = Point1 offset towards blah....
Do stuff
Remove both points
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