Okay here's my problem:
I want to make a kind of system that deals Fire/Ice/Lightning, etc damage to my targets whenever I cast a spell.
The thing is, I don't want to be triggering every single spell (imagine 60-100 spells and I have to trigger...). I also dont want to be triggering a simple spell like chain lightning or shockwave when you already have that spell in the Object Editor.
So my question is, how do I deal a specific element damage for any spell without having to trigger the entire spell itself? I've looked through a few systems, but with my low understanding of JASS, I cant really use them.
Please help! +rep
I want to make a kind of system that deals Fire/Ice/Lightning, etc damage to my targets whenever I cast a spell.
The thing is, I don't want to be triggering every single spell (imagine 60-100 spells and I have to trigger...). I also dont want to be triggering a simple spell like chain lightning or shockwave when you already have that spell in the Object Editor.
So my question is, how do I deal a specific element damage for any spell without having to trigger the entire spell itself? I've looked through a few systems, but with my low understanding of JASS, I cant really use them.
Please help! +rep