Polak
I am cool.
- Reaction score
- 83
I'm trying to make an item that when uses, creates a doodad at the specified target location. Here is the trigger, I based it off of a Sentry Ward and it isn't working:
The only thing I did to the sentry ward item is remove the Sentry Ward ability.
Code:
Barricade
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Barricade
Actions
Destructible - Create a Barricade at (Target point of issued order) facing 90.00 with scale 1.00 and variation 0
The only thing I did to the sentry ward item is remove the Sentry Ward ability.